Eyes

EyesBetter known for making jukeboxes and speakers, Rock-Ola makes one of its final attempts to break into the video game industry by releasing Eyes, a maze chase game created by Florida-based Digitrex Techstar. Since many arcades are already flooded with maze games, Eyes seems to disappear from most arcades in a blink; this is one of Rock-Ola’s final attempts to get into the game business. Read more

Pepper II

Pepper IIExidy’s utterly bizarre coin-op video game Pepper II arrives in arcades, and players are given the task of guiding an angelic being on his mission to zip up a maze made of zippers while pursued by little devils. While trying to figure out if any of it makes sense, the industry spends far too much time coining phrases like “wouldn’t you like to be a Pepper II?” Read more

Moon Patrol

Moon PatrolWilliams Electronics unleashes an arcade favorite in the making, Moon Patrol. A rare case of a foreign game (originated in Japan by IREM) licensed for American distribution by Williams, Moon Patrol forces prospective moon buggy drivers to make split-second decisions about whether to shoot oncoming obstacles or vault over them in the moon’s low gravity. The game’s colorful graphics and inordinately jaunty music make it an instant hit. Read more

Donkey Kong Junior

Donkey Kong JuniorNintendo follows up on the hugely successful Donkey Kong arcade game with its first sequel, Donkey Kong Junior. Not only does the new game prove that the original’s success wasn’t a fluke, but it gives Mario his name for the first time (well, his first name) and throws in some role reversal, putting the player in the position of having to save Donkey Kong, who was the first game’s nemesis. Read more

Jungle King

Jungle KingJapanese arcade game manufacturer Taito introduces its latest game, Jungle King, though the game will be known by that name for all of three months. A sampled “Tarzan yell” draws the legal wrath of the Edgar Rice Burroughs estate, and Taito rushes to replace the loincloth-clad player character with a more covered-up, pith-helmeted explorer, retitling the game Jungle Hunt in the process. Read more

Math Gran Prix (Atari 2600)

Math Gran PrixAtari releases its “edutainment” cartridge Math Gran Prix for the Atari VCS, a title designed to stave off critics of video games’ negative effects on kids’ schoolwork. Perhaps predictably, Math Gran Prix fails to cross the retail finish line – the same parents complaining that the Atari is keeping homework from getting done aren’t buying educational games for it. Read more

Colecovision

ColecovisionThe video game wars officially enter a new generation of hardware as Connecticut-based toymaker Coleco unveils the Colecovision home video game system. Packaged with an almost-but-not-quite-arcade-accurate port of the hit game Donkey Kong, and pushed by an advertising campaign focusing on the message of “bringing the arcade experience home,” Colecovision’s best opening gambit may be an “Expansion Module” allowing the use of Atari VCS games on the console, making it possible for Atari owners to step up without having to rebuild their game libraries from scratch. Read more

Pitfall! (Atari 2600)

Atari 2600Activision releases the Pitfall! cartridge for the Atari VCS home video game system. Subtitled “The Adventure of Pitfall Harry” (implying that further adventures are yet to come), this becomes one of the Atari VCS’ “killer app” games, and is ported to other systems and updated for more modern platforms for decades to come. Read more

Ultima II: Revenge Of The Enchantress (Apple II)

Ultima IISierra releases the computer role playing game game Ultima II: Revenge Of The Enchantress for the Apple II home computer. Written by Richard “Lord British” Garriott, this is the second volume of the best-selling Ultima series of RPGs, and the first to introduce space travel and science fiction elements into the games’ sword-and-sorcery fantasy setting. Read more

Burgertime

BurgertimeData East’s food-obsessed arcade game Burgertime debuts in the United States, licensed locally by Midway. Challenging players – who may or may not be old salts at the fast-food business – to work their buns off trying to complete several burgers despite a revolt by the ingredients, Burgertime becomes a hit with seasoned gamers. Read more

Joust

JoustWith the words “Prepare to joust, buzzard bait!”, Williams Electronics launches an arcade sleeper hit built on unlikely juxtapositions (medieval knights, jousting with lances, riding on ostriches, over a lake of lava, stalked by pterodactyls). Joust becomes immensely popular for its simultaneous two-player mode, in which one’s buddy can be as much of a liability as any of the computer-controlled enemies. Whispers of movie deals based on the game are briefly heard before the video game industry’s fortunes change at the end of the year. Read more

Atari 5200 SuperSystem

Atari 5200After a long development process (during which it was briefly known as “Atari Video System X”), Atari introduces its own next-generation video game console, Atari 5200. Dubbed “The Supersystem,” the new console, boasting far better graphics and sound capabilities than the VCS, is hampered by one of the worst controller concepts in video game history. Also not helping the 5200’s chances are the lack of an adapter allowing VCS owners to painlessly transition to the new system, a peripheral already available for the Colecovision. (In keeping with the new system’s name, the VCS is also now marketed as the Atari 2600.) Read more

Mr. Do!

Mr. Do!Universal (a video game manufacturer unrelated to the Hollywood studio of the same name) introduces a cute arcade action game, Mr. Do!, casting players as a clown with a deadly weapon to use against underground monsters. Mr. Do! leads a revolution in the video game industry not with its game play, but with its form factor: it is sold as a conversion kit which can be plugged into a generic arcade cabinet, a concept which could potentially save arcade operators thousands of dollars by sparing them the expense of having to purchase an entire new machine to swap out games. Read more