Having originally announced a programmable video game console in 1977 before almost cancelling the project, Magnavox launches its first cartridge-based video game console, the Odyssey². Though intended to compete with the Atari VCS, the Odyssey² is at a disadvantage thanks to its underpowered Intel processor and a limited graphics set.

Magnavox releases the video game cartridge
Magnavox releases
Beating Atari’s home adaptation of Pac-Man to the punch by nearly half a year,
The Odyssey² video game console gets its first major hardware upgrade in the form of the add-on voice synthesizer module, marketed as the Voice of Odyssey². With the
North American Phillips (formerly Magnavox) announces at the summer Consumer Electronics Show that it has put the Odyssey² video game console’s slightly more advanced successor, the Odyssey3 Command Center, on hold indefinitely – just six months after unveiling it – rather than meeting its July release date. What Phillips doesn’t announce is that active game development on the Odyssey² has also been halted; the company’s game designers are now focused on a new effort to publish games for non-Odyssey consoles under the Probe 2000 name.