Man, I need to get myself into a Star Wars flick someday.
That way, even if I show up for about ten frames of film, I’m almost guaranteed to have an action figure. Need proof? Check out one of the most recent Star Wars Episode I Cinema Scene box sets, “Watto’s Box.” Specifically, Watto’s Box refers to his box seat at the Boonta Eve pod race, which he shared with some really odd company.

In 1994, it was clear that Star Trek: The Next Generation was on its way to syndication heaven, as the series was due to be retired and promoted to movie duty. Playmates had diversified its line of Star Trek figures in anticipation of this, branching out to create ranges of Deep Space Nine and Classic Trek figures. But Playmates wasn’t about to quit trying to cash in on Next Generation’s success just yet.
I’ve been going out of my way to not go out of my way to learn too much about Star Wars Episode II: Attack Of The Clones. I have seen the trailers, but I’ve been staying right away from the spoiler-heavy fan sites. This time, I want to find out in the theater.
It was 1999 before the third wave of Exclusive Premiere’s Babylon 5 collection hit the shelves, and by that time, it was also obvious that this toy line was in trouble. With more than enough first and second wave figures still taking up shelf space, Toys R Us stores declined to carry the third wave, which now became a Diamond Comics exclusive. Diamond Comics carriers had been the only place to find the earlier waves’ variant figures; now they were the only place to find any of the new figures at all.
Ahhhh, the Power of the Jedi. As awkward and out-of-place as was the name of Hasbro’s oft-maligned range of Star Wars figures with no specific movie in mind, I think it’s sometimes shortchanged by the fans and collectors who are overlooking the unique and eagerly-awaited characters it brought to our toy shelves.
Following much later in 1999 than Exclusive Premiere’s third series of Babylon 5 action figures, the fourth wave was no longer standard toy store fare, or even standard comics chain fare. The fourth wave was into serious collectors’ territory – distributed primarily in England.
19 years ago, a video game arrived in the arcades which was supposed to rewrite the history books for video gaming. And in some unexpected ways, Dragon’s Lair did just that. But at the time, all we knew was that it was an insanely cool game using a laserdisc to run specific sequences of gorgeous Don Bluth (The Secret Of NIMH, Xanadu) animation. Which sequences it ran depended on your actions – more often than not it turned out to be the death of your alter-ego, dim-witted knight Dirk The Daring.
The most difficult Babylon 5 figure to locate – and the most expensive to find in the current collectors’ market – the Shadow Sentient is a strikingly intricate representation of Babylon 5’s ancient evil. It’s also possibly the best shot anyone has of figuring out the creatures’ shape, which was always kept rather indistinct on screen.
One of the most consistent Walt Disney World attractions since the late 1980s, Star Tours is a motion simulator ride based on the Star Wars universe. Set in a strangely cheerful (and decidedly unofficial) storyline parallel to Return Of The Jedi, Star Tours takes a “spaceship” full of passengers on a sightseeing tour of the third moon of Endor – or at least that’s the idea. There’s just one problem – the droids driving that ship aren’t quite the professional pilots you’d like if you happened to be a paying passenger on that ship, and when you add to that the fact that the Empire seems to have built a second Death Star at Endor and is now engaged in a decisive battle with the Rebel Alliance in the space above the moon, well, naturally mayhem ensues.
In previous ToyBox columns, I have complained long and hard about how Playmates failed to produce action figures of some of the more popular latter-day Star Trek characters. This is very, very true. However, it was brought to my attention that I was wrong on one count – and it was also brought to my attention that Playmates isn’t the only source of the occasional new Trek character in plastic.
Judging from the product shots, it looks like the most recent Star Wars Jedi Council three-packs contain repackaged figures. It’s a pity (but, in the current economy, probably a cost-cutting, inventory-clearing necessity), because the first two three-packs in this line were so refreshingly new.
I’ll admit it. The Black Hole is less of a guilty cinematic pleasure for me, and probably more along the lines of a harmless obsession. When I saw this then-shocking PG-rated Disney movie at the age of seven, the thought of Maximillian drilling folks to death terrified me – this wasn’t make-believe stuff here like Star Wars, because my dad had a drill in his workshop! But I also knew that, if it came to that big red behemoth chasing me, VINCENT and Old BOB wouldn’t let me down. They’d have me covered. They’d know what to do. Because they were the two coolest movie robots to come down the pike since R2-D2. I later outgrew my abject fears about the movie’s most violent scene, but found that my affinity for its two robotic heroes never quite waned. Most accounts of the making of the movie have pinpointed these two hovering robots as the source of countless production difficulties, since the props were heavy enough to require piano wire to suspend them, and the piano wire then had to be optically hidden in as many shots as possible – back in the day when you couldn’t just “run it through the computer” to accomplish that. Ever notice how many opportunities the director took to get close enough that you couldn’t really see the robots floating in mid-air?
As has been mentioned before, the size and scale of the Millennium Falcon as a toy vehicle made Kenner reinvent the wheel where character-based action toys for boys were concerned. To keep the price of the Falcon down, both for the company making it and for the people buying it, the figures were scaled down to 3 3/4″, whereas the previous industry standard had been set by foot-tall G.I. Joe figures with more points of articulation, interchangeable costumes and accessories, and so on – basically the boys’ equivalent of Barbie dolls, at roughly the same size (and price point). 
Two words come to mind when you first see the new line of Indiana Jones action figures from Hasbro: Star Wars. And that’s a good thing. Either in an act of synergy or luck of them winning the likely bidding war, by choosing Hasbro, Lucasfilm practically guaranteed that these figures would be of the classic 3 3/4″ variety and not the increasingly common 5″ or 6″ sizes. And, frankly, as they have shown with their mostly excellent new “Anniversary” line of G.I. Joe figures, this is a great time for Hasbro to relaunch a figure line of this size, thanks to years of development of the Star Wars and pre-Sigma 6 Joes. The Indiana Jones line, encompassing original film (Indiana Jones and the) Raiders of the Lost Ark and the new film, Indiana Jones and the Kingdom of the Crystal Skull, takes some inspiration from both Star Wars and G. I. Joe, but leans more heavily on the somewhat less articulate Star Wars line. (More on that later.)
Character Options doesn’t seem to have consciously built collections around these specific episodes of Doctor Who, but by coincidence, as their much-loved action figure range grows, the earlier seasons and episodes have been revisited enough that one can put together episode-specific subsets. In the coming weeks we’ll more or less randomly sample some mini-collections from the first two seasons of the new Doctor Who that have emerged.
We’re doing something a little bit different in this ToyBox review of Doctor Who goodies; rather than focus on a specific season or product wave, we’re focusing on figures from the stories written by Doctor Who’s future show-runner (and record-breaking three-time consecutive Hugo winner) Steven Moffat. With his uncanny knack for bringing real watch-from-behind-the-sofa psychological horror into the Doctor’s family-hour comfort zone, with an economy of post-production trickery, Moffat has more than earned his new gig. Since his first episodes as executive producer don’t begin until 2010, now seemed like a good time to pause and look at the collectible characters that have emerged from his scripts.
It’s only slightly less likely that an actual time-space rift forming in Cardiff that the first wave of Torchwood figures not only exists, but is compatible – more or less – with the Doctor Who action figures. Two different companies handle the two different ranges of products, and the audience is wildly different: 