Cinematronics introduces the first vector graphics arcade game, Space Wars, designed and programmed by Larry Rosenthal, using Rosenthal’s “Vectorbeam” technology. The game is based on the 1960s mainframe game Spacewar!. The high-resolution vector graphics technology, which offers better graphics (at the cost of limiting them to black & white displays), becomes an arcade mainstay as other manufacturers such as Atari and Sega begin using similar displays.

Cinematronics gives arcade players the chance to fall on their swords – or their opponent’s sword – in the first-ever head-to-head fighting video game,
Cinematronics’ vector graphics arcade wargame
Cinematronics releases the cult classic arcade game
The ongoing race to improve arcade game graphics takes a sudden turn with the introduction of the first laserdisc-driven game to hit arcades,