Space Wars

Space WarsCinematronics introduces the first vector graphics arcade game, Space Wars, designed and programmed by Larry Rosenthal, using Rosenthal’s “Vectorbeam” technology. The game is based on the 1960s mainframe game Spacewar!. The high-resolution vector graphics technology, which offers better graphics (at the cost of limiting them to black & white displays), becomes an arcade mainstay as other manufacturers such as Atari and Sega begin using similar displays. Read more

Warrior

WarriorCinematronics gives arcade players the chance to fall on their swords – or their opponent’s sword – in the first-ever head-to-head fighting video game, Warrior. Combining the company’s “Vectorbeam” vector graphics with a brilliantly colorful backdrop illuminated by blacklight, Warrior is a feast for the eyes and becomes an arcade cult classic. Read more

Dragon’s Lair

Dragon's LairThe ongoing race to improve arcade game graphics takes a sudden turn with the introduction of the first laserdisc-driven game to hit arcades, Dragon’s Lair. Featuring animation by former Disney protege Don Bluth, and a branching structure that depends heavily on players performing the right actions at just the right times, Dragon’s Lair is rigid in game play, but breathtaking in beauty; most arcade operators set the price for a single game at 50 cents just to offset the cost of the machine – and players gladly wait in line just to watch others guide Dirk the Daring through the castle. Read more