Pitfall! (Atari 2600)

Atari 2600Activision releases the Pitfall! cartridge for the Atari VCS home video game system. Subtitled “The Adventure of Pitfall Harry” (implying that further adventures are yet to come), this becomes one of the Atari VCS’ “killer app” games, and is ported to other systems and updated for more modern platforms for decades to come. Read more

Megamania! (Atari 2600)

Atari 2600Activision releases the Megamania! cartridge for the Atari VCS home video game system. Inspired by the arcade game Astro Blaster, and subtitled “A Space Nightmare”, Megamania! pits players against airborne bow ties and hamburgers – and their own energy management skills. A national TV ad campaign featuring The Tubes heralds the game’s arrival. Read more

Activision layoffs begin

Chopper Command by ActivisionThe first video game company to produce only software without a hardware platform of its own, Activision is heavily dependent on the Atari 2600 – and Atari’s falling fortunes bring Activision down with it. After third quarter losses of $4,000,000, a quarter of Activision’s workforce is laid off; Activision CEO Jim Levy cautiously predicts better results in 1984.

Space Shuttle: A Journey Into Orbit (Atari 2600)

Atari 2600Activision releases Steve Kitchen’s Space Shuttle: A Journey Into Orbit for the Atari 2600 home video game system, an attempt to do a realistic flight simulator on limited hardware. Many of the console’s option switches – normally used to toggle difficulty levels, color or black & white graphics, and so on – are used for in-game functions instead. Read more

Pitfall II: Lost Caverns

Atari 2600Activision releases the Pitfall II: Lost Caverns cartridge for the Atari 2600 home video game system, adding new adventures to Pitfall Harry’s resume and wowing players with sophisticated polyphonic music from a console infamous for its buzzes, bleeps and bloops. (The secret: the cartridge contains its own special audio chip.)

More about Atari 2600 in Phosphor Dot Fossils