Juice!

Juice!The Game: You’re the circuit maker, and they’re the circuit breakers. You hop around a maze-like structure, dropping circuitry patterns in your wake, as a variety of adversaries try to stop you from completing a circuit leading from the power source at your starting point to the receptacle across the maze from you. Colliding with See the videoany of them will cost you a life, but you can entice them to try to chase you off the maze and into oblivion while you escape safely. Completing the circuit advances you to the next maze – just on’t get too caught up in your power trip. (Tronix, 1983)

Memories: A neat combination of some well-worn game play elements, Juice is an eminently playable example of taking elements from different games and combining them into a new one. Bits of Pac-Man and Q*Bert, with a hint of Zaxxon‘s 3-D isometric perspective, combine to make Juice! unique and fun.

Juice!The edition released for the Atari 8-bit computers is just about flawless (Juice! was also released for the C64, and it was by no means a slouch there either). Once you get used to it, the game’s control is very smooth, and the graphics look even better than this platform’s port of Q*Bert itself. Free of the constraints of having to resemble a specific arcade game visually, Juice! has its own distinct look.

4 quartersJuice! is a refreshing jolt of familiar elements and an original theme, all rolled into one. And it certainly doesn’t hurt that it’s as fun as any of its “inspirations”.

About Earl Green

I'm the webmaster and creator of theLogBook.com and its video game museum "sub-site", Phosphor Dot Fossils.
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