Ultima II: Revenge Of The Enchantress (Apple II)

Ultima IISierra releases the computer role playing game game Ultima II: Revenge Of The Enchantress for the Apple II home computer. Written by Richard “Lord British” Garriott, this is the second volume of the best-selling Ultima series of RPGs, and the first to introduce space travel and science fiction elements into the games’ sword-and-sorcery fantasy setting. Read more

Rocky’s Boots (Apple II)

Rocky's BootsThe Learning Company tries on Rocky’s Boots, an innovative educational computer game designed to teach players the basics of circuit diagrams and basic logic by designing virtual machines to kick specific objects on screen. The game is designed by Warren Robinett, a former Atari programmer whose previous claim to fame is the hit game Adventure. Read more

Mattel Aquarius

AquariusTrying to join the ranks of game companies producing home computers, Mattel Electronics licenses a low-end computer from a Hong Kong manufacturer and releases it in the United States as the Aquarius home computer. The age of Aquarius is short-lived, however, as Mattel is incurring serious losses from slowing Intellivision sales, and the Aquarius computer quickly proves to be underpowered next to even its cheapest competitors (the Mattel programmers tasked with creating games and software for it refer to it as the “system for the ’70s”). Read more

Lode Runner (Apple II)

Lode RunnerBroderbund Software introduces the earliest versions of Doug Smith’s computer game Lode Runner, including the Apple II version. Inspired by the obscure arcade game Space Panic, Lode Runner gives players a weapon that digs rather than directly disabling enemies. A game franchise spanning multiple platforms and decades is spawned. Read more

Lode Runner (Atari Home Computers)

Lode RunnerBroderbund Software introduces the earliest versions of Doug Smith’s computer game Lode Runner, including the Atari Home Computer version. Inspired by the obscure arcade game Space Panic, Lode Runner gives players a weapon that digs rather than directly disabling enemies. A game franchise spanning multiple platforms and decades is spawned. Read more

Music Construction Set (Apple II)

Music Construction SetElectronic Arts releases Will Harvey’s Music Construction Set for the Apple II (versions will follow for other systems, such as the Atari home computers and Commodore 64, but the Apple II version is the first released, with users advised that the software works best with the Mockingboard music and audio peripheral). Read more

Gateway To Apshai (Atari Home Computers)

Gateway To ApshaiThe third and final game in Epyx’s “Apshai trilogy” is released for various home computer platforms. Gateway To Apshai continues the trend of pushing traditionally turn-based computer RPGs toward real-time action games, a trend that will culminate in the smash success of the unrelated NES game The Legend Of Zelda years later. Read more

Texas Instruments out of computer business

TI 99/4aAfter a six-month loss totaling over $200,000,000, Texas Instruments puts its computer division out of its misery immediately, ending all manufacturing and support for the TI 99/4a home computer. Prices on the remaining stock of TI computers drop well below the $100 mark, and the company lays off thousands of employees; third-party software and peripheral vendors such as Milton Bradley take a hit by the end of the year as a result. Company executives describe TI’s losses in 1983 so far as the worst that the company has ever suffered.

This is the ending of the age of Aquarius

AquariusHaving taken heavy losses and criticism from both the public and the computing press for launching an underpowered machine into the burgeoning personal computer market, Mattel Electronics hurriedly sells off its interest in the Aquarius Computer, handing all rights in the machine back to its UK-based originator, Radofin Electronics. The age of Aquarius has lasted less than a year, but has cost Mattel Electronics dearly.

Apple Macintosh

MacintoshApple Computer releases a new home and business computer, the Macintosh, with a sharp black & white display and an eye-grabbing, object-oriented graphical user interface. Early software includes the what-you-see-is-what-you-get (WYSIWYG) word processor MacWrite and the graphics program MacPaint, the combination of which jumpstarts an entire new industry, “desktop publishing” – typesetting via computer instead of manual layout. This decisive step away from the now-seven-year-old Apple II architecture is Apple’s answer to the IBM PC.

Apple IIc

Apple IIcNot quite ready to bring the Apple II line to an end, Apple Computer launches the Apple IIc, a smaller form-factor enhanced Apple IIe specifically designed for portability (an optional LCD monitor – with no backlighting – is also made available on this date). Introduced alongside the IIc is a new Apple operating system, ProDOS, meant to mimic some of the object-oriented features of the Macintosh user interface, as well as an Apple II mouse. Perhaps not surprisingly, Apple also chooses to quietly discontinue support for the Apple III on this date as well.

The first .com

InterwebsMassachusetts computer manufacturer Symbolics Inc., a maker of LISP-based computers with customers ranging from the Defense Advanced Research Projects Agency (DARPA) to movie studios, registers the first .com internet domain name, symbolics.com. Ironically, despite being further ahead of the internet curve than nearly any other commercial entity, Symbolics struggles to last into the 1990s; both the company’s assets and its domain name will be sold off in the 21st century.

The Oregon Trail (1985 version – Apple II)

The Oregon TrailThe Minnesota Educational Computing Corporation releases a new version of the perennial favorite educational computer game The Oregon Trail for the Apple II computer. Now featuring more action-based sequences than purely textual interactions, this version of The Oregon Trail is the most recognizable iteration of the game, which will be ported to numerous other computer systems. Read more

Windows

Windows 1.0Microsoft introduces a graphical user interface for the IBM PC compatible computers, Windows 1.0. Essentially a GUI shell for Microsoft’s MS-DOS operating system, Windows arrives over two years after it was initially announced in 1983. To avoid legal entanglements with Apple (which has already launched a more visually-pleasing user interface with its Macintosh computers), Microsoft deliberately omits such now common features as overlapping or resizeable windows. Due to the amount of RAM in most users’ PCs, Windows’ multitasking ability is extremely limited.

Project Space Station (Apple II)

Project Space StationHESware releases the resource management game Project Space Station for the Apple II home computer, designed by Lawrence Holland (X-Wing vs. TIE Fighter). The game involves using a fleet of two space shuttles – Columbia and Challenger – to build the U.S. space station. Read more

Hubble Space Telescope (Apple II)

Apple IINASA releases an interactive electronic educational guide to the upcoming Hubble Space Telescope for the Apple II computer. Featuring diagrams of the orbiting telescope’s construction, methods of communication with Earth, and how it gathers its images. The software is released ahead of HST’s launch aboard an upcoming shuttle flight. Read more