DotGraphic Video Game Stage Figures
Hands down one of the coolest merchandising tributes to classic video games I’ve ever seen have been in a couple of series of “stage figures” released onto the Japanese toy market under the Dot Graphics banner. The extensive series of scenes from Super Mario Bros. depict almost every major event in that game, complete with moveable parts, while a similar (but sadly smaller) series of mini-dioramas depict events from classic 70s and 80s Namco arcade games. To say that both of these selections are merely cool is to not even come close to doing them justice. (Click here to see the rest of the article plus pictures.)
You may or may not have noticed that here in the summer of 2005, theLogBook.com has been featuring a lot of games and other items by Namco, the Japanese video game maker who gained worldwide fame with games like Pac-Man, Galaga, Dig Dug and many more. Namco, formerly the Nakamura Manufacturing Company, celebrates its 50th year of operation in 2005, so it seems only fitting. Another one of the items released just in time for that anniversary is this nifty set of colorful figurines commemorating some of the company’s games. Released only in Japan, the figurines may not represent what western fans of classic games consider to be well-known, high-profile titles, but even with the small dioramas depicting scenes from lesser-known games, the design and craftsmanship of these toys are impressive.
19 years ago, a video game arrived in the arcades which was supposed to rewrite the history books for video gaming. And in some unexpected ways, Dragon’s Lair did just that. But at the time, all we knew was that it was an insanely cool game using a laserdisc to run specific sequences of gorgeous Don Bluth (The Secret Of NIMH, Xanadu) animation. Which sequences it ran depended on your actions - more often than not it turned out to be the death of your alter-ego, dim-witted knight Dirk The Daring.
How do you merchandise a movie with such abstract imagery as Disney’s 1982 computerphile favorite Tron? It’s not easy, but Tomy figured it out. Rather than the traditional paint job, Tomy opted to mold the Tron figures in translucent plastic, painting on only the “circuitry” details of each character’s computer-world uniform. No characters from the movie’s real-world scenes were ever made.