The X-Files

Windows PC, TV (other), Playstation 1 | Reviewed by Earl Green on Monday January 28, 2002

The X-FilesOrder this gameFBI agents Fox Mulder and Dana Scully are investigating a mysterious disappearance at a wharfside warehouse when they come under fire themselves - and then become the next to disappear. As junior FBI agent Craig Willmore, you are assigned to the case. Your mission is to find out what happened to Scully and Mulder…but in the course of investigating this case, you’ll find that you’re vastly underequipped to take on a job where enormous opposition will stop at nothing to prevent you from finding them. (Fox Interactive [developed by Hyperbole Studios, 1999)

Review: I’m torn on this game. On one hand, it’s an exceptionally cool concept - the “interactive movie” experience that has been sought by game makers since the days of the 1983 laserdisc cartoon game Dragon’s Lair. But on the other hand, it’s a frustratingly limited (and limiting) game, not unlike that same dragon-slaying opus of yesteryear. (more…)

Star Trek: Voyager - Elite Force

Windows PC, Star Trek | Reviewed by Jeff Godemann on Monday January 14, 2002

Star Trek: Voyager - Elite ForceOrder this gameAs Ensign Alexander (or Alexandria) Munro of the elite Hazard Team of the U.S.S. Voyager, you take the missions that no one else wants. You have a phaser rifle in your hand, your teammates at your side, and Captain Janeway counting on you to get the job done. Now go forth and show that alien scum exactly what Hazard Team’s Prime Directive is! (Activision, 2000)

Review: Here’s a game that I’m sure all true Star Trek fans have been waiting for with bated breath: a first-person shooter in the grand traditions of Doom and Quake set in the Star Trek universe. Elite Force fulfills that desire quite admirably. (more…)

Command & Conquer: Red Alert

Windows PC, Playstation 1 | Reviewed by Earl Green on Monday January 7, 2002

Command & Conquer: Red AlertOrder this gameIt’s the Cold War all over again - but worse. Tampering with the timeline has wreaked immeasurable damage with the development of technology, and the result is a new wave of deadly weapons, including Tesla tanks and turrets (which discharge immense electrical energy at their opponents) and Chrono-tanks (which can shift their position on the map instantly for a brief time). You must build and protect your base, produce units necessary to defend and attack, and orchestrate an invasion of enemy territory - all while accumulating as few casualties as possible. (Electronic Arts [developed by Westwood Studios], 1996)

Review: Westwood’s real-time strategy classic is a major evolutionary leap from the original Command & Conquer, with vast improvements in the artificial intelligence used by both your soldiers and by computer controlled enemies. And it’s a tough game! It’s pretty common practice for me, despite a couple of years of playing Dune 2000 (a later Westwood game which is built on the same engine as Red Alert), to build up quite a nice base and then get my ass kicked big time. (more…)

12 queries. 1.150 seconds.
Powered by Wordpress
theme by evil.bert