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As the commander of a sleek Solvalou fighter, you're
deep into enemy territory, shooting their disc-shaped fighters out of the sky,
bombing ground installations and artillery nests, bombing tanks, and trying to
destroy the mothership. As you progress further behind enemy lines, heavier
aircraft and more versatile and deadly ground-based defenses become the norm.
Also look out for tumbling airborne mirrors - they're impervious to your fire,
but you're toast if you fly right into them.
(Atari [under license from Namco], 1982)

A very cool game indeed, Xevious was extremely challenging and quite
nice to look at as well. (The graphics included in this page were reduced to 16
colors to keep file sizes down, so if you're thinking "This doesn't look
like Xevious!," that's probably why.) The controls were smooth, and
you really did have a full range of control over where your fighter was on the
screen.
Xevious came toward the end of the
Atari 2600's heyday, so not many home versions of
it were made at the time. A fairly good Atari 7800 edition of Xevious
eventually appeared, and it has also shown up in one of Microsoft's Arcade
collections. I need to retract a previous statement about Xevious being
unavailable on the Playstation. It is indeed available, but one must go
digging. Xevious appears in its original form on the increasingly
hard-to-find Namco Museum, Volume 2,
as well as a bonus classic edition in 1997's 3-D update of the game, Xevious 3D/G+. For the record, it appears that
an Atari 2600 version was in fact made, but only as a prototype.
Rating:
Four quarters - a couple of minor irritants, but mostly a compelling and
addictive game.
Reviewed by Earl Green
theLogBook.com editor/webmaster




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