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Bosconian

As the pilot of a well-armed spacecraft (which appears to have been borrowed
from Galaga), you weave through an unending
barrage of support craft, asteroids, and hunter ships, all of which can kill
you. And somewhere on the screen - as indicated by your radar -
are several large Bosconian star destroyers (what, did they lease
these from Lord Vader or something?). You can blast away at the
destroyers' six outer pods, or you can go for a shot right into the
heart of a destroyer, taking the whole thing out by blasting its
central pod. A piece of advice: don't be too close to a Bosconian
when you do this...the large explosion can end your space traveling
days too.
(Bally/Midway [under license from Namco], 1981)

Wow - a game with big killer space stations surrounded by lots of hostile
patrol ships? They must be building Sinistar in
the next sector over. But seriously, Bosconian is another game which
meets the qualifications of a bona fide classic - easy to learn, hard to master
- and, given the shape of the player's ship (plus the fact that both
games were licensed from Namco), I've always wondered if Bosconian
was intended to be a sequel to Galaga.
That aside...it is rather similar to Sinistar, isn't it?
Bosconian was ignored by the home video game market in the 1980s,
as it simply didn't achieve hit status. However, when Namco began digging
through its vaults in the 90s, an excellent port of Bosconian made it
into the first volume of the Namco
Museum series for the Playstation.

This game is available through
theLogBook.com's Classic Video Game Store.
Rating:
Four quarters - a couple of minor irritants, but mostly a compelling and
addictive game.
Reviewed by Earl Green
theLogBook.com editor/webmaster

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