|
Attack of the Pac-Clones!

Journey back with us now to the first two years of the eighties, when Pac-Man
ruled the coin-op video game roost, where arcade owners' demand for the prized
Pac-Man machines was high, where players' skill at winning was increasing
and their repeat business was proportionately dwindling, and everyone wanted a
piece of that little yellow pie.
In one of the most blatant instances of arcade piracy, no less than three
manufacturers procured Pac-Man circuit boards, copied and reprogrammed
them, and began marketing altered Pac-Man clones to make a quick buck
from beleaguered arcade owners around the world. (It's worth noting that many
of these pirate manufacturers were shut down and sued out of existence by
Bally/Midway and Namco.)
Puck-Man (Deluxe, 1980) was probably the least
altered of the Pac-Clones, changing only a few basic parts of the maze and
adding two additional side tunnels, an innovation which was later made official
in Ms. Pac-Man.
Hangly Man (Nittoh, 1980) made a few more changes,
but not all for the better. It continued to break up the maze structure,
introducing three "turnstiles" on either side of the maze, near the
side tunnels, which were damn near impossible to navigate around smoothly. In a
somewhat more minor change, it changed the monsters' names to - are you ready for
this? - Oikake (nicknamed Akabei, the red monster), Machibuse (who retained his
original nickname of Pinky), Kimagure (nicknamed Aosuke, the blue monster), and
Okoboke (nicknamed Guzuta, the orange monster).
Pirhana (GL, 1980) was easily the most elaborate
attempt to completely make-over Pac-Man, but was also the most disastrous
of them all. Nothing was left untouched in this clone, which removed all but
the outermost maze walls, turned the monsters into squids, turned the power dots
into little shells, and transformed Pac-Man himself into a ravenous killer fish.
Even the sounds were retooled. But this was not an entirely successful
conversion. Your Pirhana has a tendency to disappear while eating dots, and
somehow the changing of the maze structure to an open cage would occasionally
allow the monsters, er, squids, to pass from one side of the screen to the other
as if there was a side tunnel there. It seems as though a top-to-bottom tunnel
- shades of Atari 2600 Pac-Man! - was
added, at least on the maze, though it did not work.
Reviewed by Earl Green
theLogBook.com editor/webmaster

 Puck-Man
 Hangly Man
 Pirhana
|