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Mappy

Mappy the Mouse stars in "Micro Police!" You
are Mappy, a mouse determined to bring Boss the Big Bit and his kooky
kitty kohorts to justice before they make a huge hail on a house heist. You can
snatch up the potential booty yourself to keep it safe, and can temporarily foil
your feline foes by slamming doors on them, or by opening special glowing doors
which blast them away with a burst of sound. If you snatch up all the treasures
and avoid the cats, it's off to the next level. Periodically, you get to pop
balloons (a vague homage to Kickman?)
on a bonus level for extra points.
(Bally/Midway [under license from Namco], 1983)

You know, it's just possible that Namco and Bally/Midway put the tail
before the dog (or, in this case, the mouse) this time around. With the arcade
cabinet's positively mammoth marquee, and the hint that Mappy was the star of
this game and would presumably star in future games, one wonders if the
American distributors of Pac-Man were perhaps just
a little too certain that everything coming out of their plants would be
the dawn of a new franchise.
It's not that Mappy wasn't just simply adorable, but it was a hard
game to get a strategic handle on. A home version would've helped some in this
regard, but no such incarnation of Mappy appeared until the mid-1990s
with the rare second volume of Namco
Museum. With the benefit of hindsight (and MAME) one can indeed see that
there was a very fun game in there...but at the time, not everyone had the
patience, or the hefty reserve of quarters, necessary to find those hidden
depths in this one. One very obscure arcade sequel, Hopping Mappy,
followed in 1986, released only in Japan, while a sequel on the NES, Mappy-Land, was released in both Japan and the U.S.

Rating:
Four quarters - a couple of minor irritants, but mostly a compelling and
addictive game.
Reviewed by Earl Green
theLogBook.com editor/webmaster

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