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Donkey Kong 3

As Stanley the gardener,
you're trying to repel a swarm of pests unleashed by that meanest of pixellated
gorillas, while also using your pesticide to propel him off the screen. Protect
your flowers and yourself, and wear plenty of Off.
(Nintendo, 1984)

The third entry in the still-ongoing series of games spawned by the original
Donkey Kong, Donkey Kong 3 wasn't even
remotely successful, unlike the previous sequel, Donkey
Kong Jr.. One possible reason for this could be Nintendo's brief
abandonment of the climbing/jumping game elements in favor of a shooting game
whose roots could easily be traced back to Space
Invaders.
It's no coincidence that the next Donkey Kong-inspired game did away
with the monkey business altogether, as well as the shooting game elements. The
third Donkey Kong sequel was a little empire-building creation known as
Mario Bros. But, just for the record, Donkey Kong 3 wasn't a bad
game - it's actually rather fun. In making a detour from the established
pattern of Donkey Kong climbing games, Donkey Kong 3 simply became
an obscurity, and not an arcade favorite.
Rating:
Three quarters - worth repeat play, but with some annoying features that
might alienate less patient arcade veterans.
Reviewed by Earl Green
theLogBook.com editor/webmaster

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