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Cliff Hanger

You're Cliff, a lovable rogue who's just pulled off a major heist. But as
you're high-tailing it for your hideout via your getaway car, you encounter
another crime even more heinous - a carload of armed thugs pursuing a young
woman. You have to rescue her as soon as possible - and since she already has
mobsters and other villains after her, the danger just piles on from there.
(Stern, 1983)

Another exponent of the laserdisc genre that begat Dragon's Lair and Space Ace, Cliff Hanger was Stern's entry into
the then-crowded field. But rather than create new animation from the ground up
- a costly endeavour for those aforementioned games created by Don Bluth - Stern
simply licensed footage from a couple of classic animè movies from the
Lupin III series, drawing primarily from The Castle Of
Cagliostro (whose DVD the below screen captures are from).
While the control scheme of Cliff Hanger was a little less
rat-in-the-maze like than that of Dragon's Lair, and even though things
happened much more quickly and provided players with more interaction, it still
suffered from that same over-structured feel. On the up side, I recall
Cliff being a lot more fun than Dragon's Lair, and let's face it,
at the time of the game's release, the movies from which the footage was
borrowed was some of the best animè out there. (The Lupin
III movies were directed by Hayao Miyazaki, who most recently graced the
world of animation with the stunning Princess Mononoke.)
Rating:
Three quarters - worth repeat play, but with some annoying features that
might alienate less patient arcade veterans.
Reviewed by Earl Green
theLogBook.com editor/webmaster



Lupin III: Castle Of Cagliostro
(Not a game, but the movie from which much of Cliff Hanger's footage was
taken.)
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