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Builder's Block

Eat my dust, SimCity. Builder's Block doesn't ask you to build a city
that conforms to any notions of political or environmental correctness. It just
asks you to build it fast - damn fast. Match up color-coded blocks to
expand the size of your buildings, use other special blocks to eliminate blocks
whose colors won't allow them to integrate them into buildings, and use the
"clear level" block to collect your bonus and move to the next level
before more blocks pile up than you can do anything with. It's sort of like
Tetris meets SimTower. The game includes puzzle, battle and arcade
modes; the latter is the most graphically dazzling, betraying the game's roots
in the mid-1990s Taito arcade game Landmaker.
(Taito, 2000, for Sony Playstation)

Originally released a few years ago, Builder's Block is now reappearing
in bargain game bins once again, so it seemed like a good time to revisit it.
I'd never heard of this game before, and it's surprisingly addictive with a
strong old-school puzzle game vibe. If you dig Tetris, you'll like this
one.
The puzzle mode may be the best place for new players to start, with its
handy tutorial mode, but once you've gotten the basics down, the arcade mode is
the real meat of the game. Its graphics are stunning, it's fast-paced, and it's
the closest you can get to something like the two-player mode of the classic Game Boy Tetris without a Game Boy or a
second player. (The arcade mode can also be played head-to-head.) Some of the
story specifics of the original arcade game Landmaker are lost in the
translation, but for pure fast-moving fun, it's hard to beat. This is a buried
treasure of the Playstation's library, and it's highly recommended.
Rating:
Four quarters - a couple of minor irritants, but mostly a compelling and
addictive game.
Reviewed by Earl Green
theLogBook.com editor/webmaster




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