Dr. Mario

Dr. MarioThe Game: Now that he’s got plumbing and rescuing princesses out of the way, Mario ‘s gone and finished his medical degree. You have to help him dish out just the right pills to get rid of the corresponding viruses, matching them by color. Stacking at least three pill segments of the same color on top of or next to a virus will kill it, but the leftover pill See the videosegments will fall into place, possibly keeping you from treating other problems. (Mismatched pills can be eliminated too, by creating a stack of four segments of the same color.) Allowing too many pills to clog the works will end the game. (Nintendo, 1990)

Memories: Okay, it’s no Microsurgeon (and it’s no Tetris either), but there’s something addictive about whatever pills Mario was prescribing during his brief medical career. Continue reading

Ninja Golf

Ninja GolfThe Game: You face a test of your skills in the time-honored way of the Ninja: you must survive a game of golf. But you’re not the only Ninja on the course, and apparently you are the only Ninja who’s got a bullseye painted on his back. Before you can say “Crouching Tiger Woods, Hidden Dragon,” you must fend off See the videoattackers, including pesky gophers and alarmingly large frogs, in between putts. When you reach the green, a large dragon will attack you, as large dragons are wont to do on the green. Defeat the dragon and you advance to the next hole; do not defeat the dragon, and it will leave a hole in you. (Atari, 1990)

Memories: This utterly bizarre little game is almost like somebody’s idea of a spoof game, something you’d see if there was a Weird Al Signature Series for the 7800. But no, Ninja Golf was an actual mainstream 7800 title – well, that is, if you consider the 7800 mainstream – and proof that someone, somewhere at Atari, was thinking way outside the box. Continue reading

Pac-Mania

Pac-ManiaThe Game: As a round yellow creature consisting of a mouth and nothing else, you maneuver around relatively simple mazes, gobbling small dots and evading five colorful monsters See the videowho can eat you on contact. In four corners of the screen, larger dots enable you to turn the tables and eat the monsters for a brief period. Periodically, assorted items appear near the center of the maze, and you can consume these for additional points as well. The monsters, once eaten, return to their home base in ghost form and return to chase you anew. If you clear the maze of dots, you advance to a new maze and the game starts again, but just a little bit faster… (Tengen, 1990)

Memories: Having watched its own home video game unit fall into obsolescence with the rise of the Nintendo Entertainment System, Atari Games – the original Atari’s arcade division, spun off into its own entity after the Tramiel family split the company – quietly started a new subsidiary to begin mining the NES market. This new division, Tengen, produced only a few games – and in so doing, wound up in big trouble with Nintendo. Continue reading

Ultima: Quest Of The Avatar

Quest Of The AvatarThe Game: Darkness has fallen anew upon Britannia, and Lord British calls for your service again. You start out alone, accumulating traveling (and fighting) companions along your journey, striving to live by the Eight Virtues that govern conduct in the kingdom. Along the way, numerous creatures, both evil and simply pesky, challenge you. As you go forth on the quest, you must also collect the mantras of each Virtue, travel to the corresponding Shrines, and meditate there until you reach enlightenment. With enlightenment and experience come the strength to rid Britannia of evil – but, to quote a little pointy-eared green guy, beware the dark side… (FCI / Pony Canyon, 1990)

Memories: Where the NES edition of the third Ultima game took place in a compressed version of the original computer game’s expansive world. If the map of the world of Sosaria from the Apple II version of Exodus: Ultima III was printed on one of those squishy little stress balls, the NES version was what you’d see if the ball was squeezed: all the continents, while vaguely similar, were suddenly jammed up against each other. Ultima IV‘s even larger map is surprisingly intact on the NES. Continue reading

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