Shark Hunter

Shark HunterBuy this gameThe Game: In the Arctic Circle, there are two certainties: not eating will kill you, and being in the water too long will kill you. You have to brave both possibilities in this game, trying to keep the fishing nets intact, and trying to fend off the roaming sharks intent on biting through the nets. There are both stationary and moving ice floes, and you can jump from one to the other (or to the shore), with your spear at the ready to impale a shark - but sooner or later you also have to jump into the freezing water to repair the nets, leaving you at the sharks’ mercy. (GST Video, 1984 / released by Classic Console Center in 2006)

See the videoMemories: This unreleased gem from the Odyssey2/Videopac library is a fine specimen of the best Odyssey2 games - offbeat, original (or at least adding original twists to popular themes) and unique. Shark Hunter was designed for the European market, but was never released in this form when the crash of the video game industry caught up with overseas game makers. (A version of it later appeared for MSX computers overseas.) It’s fun and frustrating, and would’ve been a more than welcome addition to the Odyssey2 or Videopac libraries. (Read more about this game…)

Shark Hunter review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Shark Hunter is filed under the categories: S, Action Strategy, ...under development, GST Video, 1984, 5 quarters (5 stars), Unreleased Prototypes, European Import, Odyssey2, Joystick, Game System

Cabbage Patch Kids: Adventure In The Park

Cabbage Patch Kids: Adventure In The ParkThe Game: You are one of those ubiquitously cute icons of the ’80s, a Cabbage Patch Kid, and your mission is to convey your pigtailed self across the screen, circumnavigating whatever dangers await you -See the video rolling balls, puddles of water, and so on. You can jump (and, with the aid of strategically placed trampolines, you can jump really high and snag some high-flying bonus prizes), you can swing across water with ropes hanging from trees, and if you mess up any of the above, you can only do it a few times before you’re a Cabbage Patch Greasy Spot on the ground. Remember, the death of any Cabbage Patch child diminishes the entire Cabbage Patch. (Coleco, 1984 - unreleased prototype)

Memories: Essentially a copycat of Activision’s Pitfall, Cabbage Patch Kids was originally released on the Colecovision, capitalizing on Coleco’s two big sellers at the time - that console, and the newly-acquired Cabbage Patch Kids doll license. At this point in the 1980s, video game publishers were virtually clueless about what drew women and girls to some games, and repelled them from others, so it wasn’t uncommon to see bizarro licensing moves such as Cabbage Patch Kids and Strawberry Shortcake. Only development on this game was still ongoing when the bottom dropped out of the video game industry, so the Cabbage Patch Kids were strictly confined to the Colecovision until a 2008 flea market find which put this reasonably finished and playable game into the hands of an Atari collector. (Read more about this game…)

Cabbage Patch Kids: Adventure In The Park review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Cabbage Patch Kids: Adventure In The Park is filed under the categories: Coleco, Konami, C, home video games only, ...under development, 1984, 3 quarters (3 stars), Atari 2600 VCS, Unreleased Prototypes, Jumping, Joystick, 1 Button, Game System

Super Pac-Man

Super Pac-ManThe Game: Once again, Pac-Man roams the maze, pursued by four colorful ghosts. But instead of dots, this maze is peppered with other goodies, ranging from the usual fruits (apples, bananas, etc.) to donuts, cake, and burgers. And in addition to the traditional four “power pellets” in each corner of the screen, there are two green “super power pellets” per screen, which give the mighty yellow one the power to fly over the monsters’ heads and to break down doors that confine some of the yummy treats in the maze. (Atari, 1984 - never released)

Memories: Super Pac-Man was one of many Pac-Man spinoffs that made only a minor splash when it hit the arcades in 1982. Nixed by the sudden cancellation of new releases caused by the video game industry crash, Atari’s 5200 edition of Super Pac-Man is actually very good. (Read more about this game…)

Super Pac-Man review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Super Pac-Man is filed under the categories: Atari, S, home video games only, ...under development, 1984, 3 quarters (3 stars), Atari 5200, Maze, Joystick, Unreleased Prototypes

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