The Game: The raging battle between the Autobots and Decepticons continues in this exclusive title for the Commodore 64 computer. Take control of five different Transformers in the Autobotsâ€™ quest for Energon. (Ocean Software, 1985)
Memories: Back before fantastic graphics and CGI cut scenes, videogames often included additional paper documentation to explain who the characters where and what you were supposed to be doing. Atari, for example, packaged comic books with many of their games to add depth and back stories to their titles. Some early games relied so heavily on this documentation that without it, the games were difficult to play and didnâ€™t make much sense. Oceanâ€™s Transformers title was one of those games. Continue reading
The Game: How high can you go? Help Jumpman (Mario) save Pauline from Donkey Kong’s clutches by climbing ladders and avoiding barrels. (Ocean Software, 1986)
Memories: Three years after the release of AtariSoft’s Commodore 64 Donkey Kong port, European software developer Ocean Software decided it was time for another Donkey Kong remake and accepted the challenge.
It goes without saying that the more familiar programmers become with a particular platform, the more advanced their games will look and play. This is generally why games released later in a platformâ€™s lifespan often seem more advanced than earlier titles. Such is the case with Oceanâ€™s version of Donkey Kong. With an additional three years of familiarity with the Commodore behind them, Ocean was really able to crank one great looking port. Continue reading