Radar Scope

Radar ScopeThe Game: Why is it that, when aliens invade the Earth, you’re the only person on call? Doesn’t the front office have a more recent phone list? At any rate, wave after wave of aliens attack, dive-bombing you repeatedly and - providing See the videoyou don’t blast them out of the sky - rejoining their formations to attack anew. These aliens are a particularly nasty breed, as they can fire while diving and retreating. If you can clear the screen of extraterrestrial nasties, the invasion begins again. Are you getting overtime for all this alien-blasting? What are the benefits like? (Nintendo, 1980)

Memories: A pretty obscure entry from Nintendo, this 1980 rip-off of Galaxian adds some cool touches, such as the odd perspective which barely hints at 3-D, and the turning, tumbling alien ships. When one considers that Zaxxon was at least two years away with its primitive (but at the time impressive) isometric graphics, Radar Scope’s obscurity is not well-deserved. (Read more about this game…)

Radar Scope review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Radar Scope is filed under the categories: Slide & Shoot (i.e. Space Invaders), Nintendo, arcade games only, ...in the arcade, R, Publisher / Manufacturer, Joystick, 1 Button, 3 quarters (3 stars), 1980, Arcade

Donkey Kong

Donkey KongThe Game: An oversized gorilla kidnaps Mario’s girlfriend and hauls her up to the top of a building which is presumably under construction. You are Mario, dodging Donkey Kong’s never-ending hail of rolling barrels and “foxfires” in your See the videoattempt to climb to the top of the building and topple Donkey Kong. You can actually do this a number of times, and then the game begins again with the aforementioned girlfriend in captivity once more. (Nintendo, 1981)

Memories: Make no mistake about it, Donkey Kong is the point of origin of one of today’s largest video game empires, both fictional and real. The character of Mario appeared again in numerous arcade games. (Read more about this game…)

Donkey Kong review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Donkey Kong is filed under the categories: D, Nintendo, arcade games only, ...in the arcade, 1981, 5 quarters (5 stars), Jumping, Climbing, Joystick, 1 Button, Arcade

Donkey Kong Junior

Donkey Kong JuniorThe Game: Mario, in his second-ever videogame appearance, has Donkey Kong in captivity, and it’s up to Donkey Kong Jr. to rescue his dad by scaling vines and chains, avoiding nasty-toothed traps and pesky birds, and reaching the key to free the great ape from Mario’s clutches. (Nintendo, 1982)

See the videoMemories: Donkey Kong Junior was a really cool game, because it added new ideas to the same general concept as Donkey Kong, resulting in a game that those proficient at the original game wouldn’t find difficult to learn. It was also unique in that the character that you played in Donkey Kong - the hero - was suddenly the villain in this game, and you were out to defeat him. (Read more about this game…)

Donkey Kong Junior review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Donkey Kong Junior is filed under the categories: D, Nintendo, arcade games only, ...in the arcade, 1982, 4 quarters (4 stars), Jumping, Climbing, Joystick, 1 Button, Arcade

Donkey Kong 3

Donkey Kong 3The Game: As Stanley the gardener, you’re trying to repel a swarm of pests unleashed by that meanest of pixellated gorillas, while also using your pesticide to propel him off the screen. Protect your flowers and yourself, and wear plenty of Off. (Nintendo, 1983)

See the videoMemories: The third entry in the still-ongoing series of games spawned by the original Donkey Kong, Donkey Kong 3 wasn’t as successful as the previous sequel, Donkey Kong Junior. One possible reason for this could be Nintendo’s brief abandonment of the climbing/jumping game elements in favor of a shooting game whose roots could easily be traced back to Space Invaders. (Read more about this game…)

Donkey Kong 3 review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Donkey Kong 3 is filed under the categories: Slide & Shoot (i.e. Space Invaders), Nintendo, arcade games only, ...in the arcade, D, 1983, Jumping, Joystick, 1 Button, 3 quarters (3 stars), Arcade

Mario Bros.

Mario Bros.The Game: Twin brothers Mario and Luigi give up the illustrious life of ape-chasers and damsel-rescuers for their original line of work… plumbing. But this doesn’t mean the job’s any less dangerous. Killer lobsters and turtles abound in the sewer system (well, isn’t it that way everywhere?), along with airborne fireballs not unlike the foxfires in the original Donkey Kong. Another key event in this game? Nintendo solidifies its near-total dominance of the video game industry for the better part of the following decade and a half. (Nintendo, 1983)

Memories: The fourth game in an ongoing line of coin-ops starring either Mario or some member of Donkey Kong’s family, Mario Bros. cemented the rotund plumber as the star of the show, rather than a simian’s sidekick. (Read more about this game…)

Mario Bros. review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Mario Bros. is filed under the categories: M, Nintendo, arcade games only, ...in the arcade, 1983, 4 quarters (4 stars), Jumping, Joystick, 1 Button, Arcade

Popeye

PopeyeThe Game: Well, blow me down! Popeye the sailor man gets his own video game. On level one, you’re trying to catch Olive Oyl’s falling hearts before they descend to sea level and are lost, while ducking Bluto’s punches at the same time. A can of spinach appears every so often, giving you the opportunity to read the big bully the riot act (comic strip-style, of course). On level two, the falling hearts are replaced by falling musical notes, and you’ll need Wimpy’s hefty help to keep Swee’Pea from drifting away on a balloon. (Nintendo, 1983)

Memories: A true licensing coup for relative newcomers Nintendo, this project hooked them up with the cartoon marketing savvy of King Features Syndicate (and don’t think for a moment that Nintendo didn’t soak up as much knowledge as it could to put to use on its next hot property, Mario Bros.) But even though it’s a well-loved and remembered game, it wasn’t Popeye’s first arcade outing. (Read more about this game…)

Popeye review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Popeye is filed under the categories: Nintendo, P, arcade games only, ...in the arcade, Fighting, Publisher / Manufacturer, 1983, Climbing, Jumping, Joystick, 1 Button, 4 quarters (4 stars), Arcade

Super Mario Bros. / Duck Hunt

Super Mario Bros. / Duck HuntThe Game: Intrepid plumbers Mario and Luigi have fallen back on Mario’s original mandate - rescuing the damsel - as they journey through the kingdom, battling Koopas and braving falls from dizzying heights, all to Buy this gamerescue the princess (who, as always, seems to be in another castle). In Duck Hunt things are a bit more normal - you’re just trying to nail some ducks in the wild, with the help and encouragement (and, if you let one get away, derisive laughter) from your trusty huntin’ dawg. (Nintendo, 1985)

Memories: Right up there with Atari 2600 Pac-Man in ubiquity, and almost universally loved (think about that for a moment - how many video games reach quite that level of popularity?), Super Mario Bros. was the ticket the NES needed to break into the U.S. market. (Read more about this game…)

Super Mario Bros. / Duck Hunt review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Super Mario Bros. / Duck Hunt is filed under the categories: Available In Our Store, Side-Scrolling, S, Shooter, Nintendo, ...at home, home video games only, D, D-Pad, Climbing, First-Person, NES, 2 Buttons, 1985, 5 quarters (5 stars), Jumping

Donkey Kong 3

Donkey Kong 3The Game: As Stanley the gardener, you’re trying to repel a swarm of pests unleashed by that meanest of pixellated gorillas, while also using your pesticide to propel him off the screen. Protect your flowers and yourself, and wear plenty of Off. (Nintendo, 1986)

Memories: As much as many gamers don’t grow as attached to Donkey Kong 3 as they did with the first games in that series, with its Mario-less sidestep into shooter territory, it’s still quite a bit of fun, and this NES cartridge captures the arcade experience perfectly. (Read more about this game…)

Donkey Kong 3 review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Donkey Kong 3 is filed under the categories: Slide & Shoot (i.e. Space Invaders), Nintendo, home video games only, ...at home, D, D-Pad, NES, 1 Button, 4 quarters (4 stars), 1986, Jumping

Donkey Kong

Donkey KongThe Game: An oversized gorilla kidnaps Mario’s girlfriend and hauls her up to the top of a building which is presumably under construction. You are Mario, dodging Donkey Kong’s never-ending hail of rolling barrels and “foxfires” in your See the videoBuy this gameattempt to climb to the top of the building and topple Donkey Kong. You can actually do this a number of times, and then the game begins again with the aforementioned girlfriend in captivity once more. (Nintendo, 1986)

Memories: Once upon a time, Donkey Kong for the ColecoVision was the Donkey Kong experience to beat: short of going to the arcade, it didn’t get any better than that. But Coleco had only negotiated the console rights to the game, and nearly lost that contract when they goofed and showed a version of the game for their ill-fated Adam computer at a 1983 Consumer Electronics Show - though the home computer rights had been granted to Atari. In just two years’ time, none of that would matter - the crash came and went, Coleco exited the home computer and video game businesses, a seriously weakened Atari refocused its efforts on computer hardware, and Nintendo had its own video game console on the US market. (Read more about this game…)

Donkey Kong review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Donkey Kong is filed under the categories: Available In Our Store, D, Nintendo, home video games only, ...at home, D-Pad, 1986, Climbing, NES, 1 Button, 3 quarters (3 stars), Jumping

Godzilla: Monster Of Monsters

Godzilla: Monster Of MonstersThe Game: It is the year 2XXX (don’t worry, we couldn’t find it on our calendars either), and Planet X has declared war on Earth’s solar system, sending its finest kaiju into the fray. In this time of our most desperate need, Godzilla and Mothra step forward to defend the Earth and fight for humanity, taking out enemy installations, spacecraft and even those pesky enemy monsters. But even Godzilla and Mothra can only take so much damage… (Toho Studios/Nintendo, 1988)

Memories: Not exactly Godzilla’s finest hour, Monster Of Monsters is a fairly average side-scrolling fighting game that just happens to feature the King of Monsters as its star. And while there’s a certain thrill to having Godzilla as one’s on-screen avatar, the game itself doesn’t do a lot to distinguish itself from the glut of similar side-scrolling fighters that was out at the time. (Read more about this game…)

Godzilla: Monster Of Monsters review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Godzilla: Monster Of Monsters is filed under the categories: home video games only, Nintendo, ...at home, Toho Studios, Fighting, G, D-Pad, NES, 2 Buttons, 2 quarters (2 stars), 1988, Shooting At Enemies

Qix

QixThe Game: You are a marker, trying to claim as much of the playing field as you can by enclosing areas of it. Drawing your boundaries faster is safer, but yields fewer points. A slower draw, which leaves you vulnerable to attack from the Qix and the Sparx, gives you many more points upon the completion of an enclosed area. If the ever-shifting Qix touches your marker or an uncompleted boundary you are drawing, you lose a “life” and start again. And the Sparx, which travel only along the edges of the playing field and along the boundaries of areas of the screen you’ve already enclosed, can destroy you by touching your marker. And if you linger too long, a fuse will begin burning at the beginning of your unfinished boundary, and will eventually catch up with you. (Nintendo/Taito, 1990)

See the videoOne of the few completely abstract arcade games ever to catch on with the public, Qix is very hard to get wrong, and this adaptation - an early first-party Game Boy cartridge patterned after a similarly first-person NES version - certainly doesn’t get it wrong. It’s pure Qix, without any added bull about having to uncover a picture by claiming area on the playfield. (Read more about this game…)

Qix review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Qix is filed under the categories: Nintendo, Claiming Territory, home video games only, ...in your pocket, home video games only, Game Boy (original), Handheld / Portable Games, 1990, 4 quarters (4 stars), D-Pad, Taito, Q, 2 Buttons

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