Frisky Tom

Frisky TomThe Game: Tom the plumber smells a rat - actually, he smells a lot of them, and they’re all crawling around the plumbing, breaking pipes and planting bombs. While this is generally atypical rodent behavior, Tom only cares about knocking Buy this gamethe rats off the pipes, fixing the broken sections, and making sure the bathtub at the bottom of the screen fills in time for a lovely lady to take a shower. (With her bikini on.) Obviously she isn’t worried about the rats. (Nichibutsu, 1980)

Memories: This oddball entry from Nichibutsu, a.k.a. Japan’s Nihon Bussan Co., Ltd., is an interesting mix of climbing and puzzle games, once again proving that perhaps Nichibutsu missed its calling to innovate in the coin-op industry. Frisky Tom does, however, include a little hint of the direction Nichibutsu would take in later years: the “bathing beauty” scenes in the game are barely a shadow of what currently makes up the bulk of Nichibutsu’s output - R-rated versions of games like Mah-Jongg for the Japanese market. The hints were always there - Frisky Tom’s bikini-clad woman, the kissing woman in Crazy Climber 2 - but the bulk of Nichibutsu’s output these days is decidedly adults-only. Frisky indeed. (Read more about this game…)

Frisky Tom review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Frisky Tom is filed under the categories: Nichibutsu, F, Available In Our Store, ...in the arcade, 1980, 3 quarters (3 stars), Climbing, Joystick, 1 Button, Arcade

Moon Cresta

Moon CrestaBuy this gameThe Game: As commander of the three-stage fighter rocket Moon Cresta, your job is to ward off endless varieties of evasively weaving space attackers. Every time you knock out two consecutive screens of assailants, you’ll have an opportunity to dock your ship to another one of Moon Cresta’s three stages, until all three See the videoportions of the ship are combined to create one bad-ass weapons platform. But you can also lose stages very quickly, ending your game - a bigger ship makes a bigger and easier target. (Sega/Gremlin [under license from Nichibutsu], 1980)

Memories: Moon Cresta had a very cool idea which was ripped off by a handful of its contemporaries - instead of giving the player a set number of “lives,” players had three rocket stages. Losing even one stage could seriously hamper your life expectancy in the game in later levels, and you could lose a stage to anything from enemy fire to not lining your stages up correctly during docking. This actually made Moon Cresta a very challenging game - but also a very fun one. (Read more about this game…)

Moon Cresta review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Moon Cresta is filed under the categories: Slide & Shoot (i.e. Space Invaders), M, Available In Our Store, arcade games only, ...in the arcade, Nichibutsu, Sega, Joystick, 1 Button, 4 quarters (4 stars), 1980, Arcade

Crazy Climber

Crazy ClimberBuy this gameThe Game: You control a daredevil stunt climber on his trip up the side of the Nichubutsu building, using no ropes, no nets, and nothing but his hands and his feet. Obstacles such as a large stork with (apparently flaming) droppings and a large gorilla (perhaps on loan from the Nintendo building) can cause you to plunge to your See the videodeath several stories below, and even minor things such as annoyed building tenants dropping potted plants at you from above can have the same disastrous effect. When you reach the top - if you reach the top, that is - a helicopter lifts you away to your next challenge. (Taito [under license from Nichibutstu], 1980)

Memories: A bit of a cult favorite that never achieved a major following, Crazy Climber was a staple of many arcades and game rooms in the early 80s. The two-joystick control scheme took a little bit of practice, but once players got used to it, it was a major and unique part of the game’s appeal. (Read more about this game…)

Crazy Climber review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Crazy Climber is filed under the categories: Available In Our Store, C, Vertical Scrolling, ...in the arcade, arcade games only, Nichibutsu, Taito, Two Joysticks, Speech Synthesis, Climbing, 4 quarters (4 stars), 1980, Arcade

Crazy Climber 2

Crazy Climber 2The Game: You control a daredevil stunt climber on his trip up the side of a skyscraper in a major metropolitan area, using no ropes, no nets, and nothing but his hands and his feet. Obstacles such as falling jam boxes can cause you to plunge to your death several stories below. When you reach the top - if you reach the top, that is - a helicopter lifts you away to your next challenge. (Nihon Bussan Co., Ltd. [Nichibutsu], 1988)

Memories: This is a bizarre, and largely graphical-only, updating of Nichibutsu’s addictive classic, Crazy Climber. The game play remains much the same as the original, but the graphics are a major evolution of what was there before. Animated flags flap in the wind, highlights and shading give Crazy Climber himself a 3-D look, and detailed billboards and neon signs glow. (Read more about this game…)

Crazy Climber 2 review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Crazy Climber 2 is filed under the categories: Nichibutsu, C, Vertical Scrolling, ...in the arcade, 1988, 4 quarters (4 stars), Arcade, Speech Synthesis, Two Joysticks, Climbing, Japanese Import

Nichibutsu Arcade Classics

Nichibutsu Arcade ClassicsThe Game: Three obscure but memorable cult classics from Japan’s Nichibutsu Ltd. are gathered in one collection, along with an updated version of each game. Crazy Climber, Moon Cresta and Frisky Tom are included, with their respective remakes, Crazy Climber ‘85, SF-X and Tom’s Strike-Back. (Nichibutsu Ltd., 1995)

Memories: Much sought-after by collectors now, this Namco Museum-style compilation is the only way to get most of these games on anything that’s not MAME - and in the case of the updated versions, this is the only game in town. It’s also the source of a very humorous photo, shown before the main menu screen pops up, which I find very funny (see below). (Read more about this game…)

Nichibutsu Arcade Classics review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Nichibutsu Arcade Classics is filed under the categories: Nichibutsu, D-Pad, N, Slide & Shoot (i.e. Space Invaders), Playstation, 1995, 5 quarters (5 stars), Retro Compilations, Japanese Import, Climbing, More Than 2 Buttons, Game System

Hyper Crazy Climber

Hyper Crazy ClimberThe Game: You’re crazy-climbing the inner city no more. As one of a party of three adventurers, your mission is to scale mystic mountain peaks, Big Ben-style clock towers, and even enormous beanstalks, all to gather various items and move on to the next stop on your quest. Obstacles such as an avalanche of killer boulders and monkeys tossing bananas at you could send you plummeting to your death. The three characters along for the adventure have different rates of speed and endurance (as in endurance for things falling on their heads, though nothing will save you from a huge boulder). Watch out for falling rocks! (Nichibutsu, 1996)

Memories: This is one fiendishly difficult game. Normally, when I put together a Phosphor Dot Fossil, I play to get as far as I can in the game so you can get a glimpse of as many levels as possible. Not everyone reading this has all of these games, so I try to show you everything that I can. (Read more about this game…)

Hyper Crazy Climber review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Hyper Crazy Climber is filed under the categories: Nichibutsu, D-Pad, H, ...at home, Playstation, 1996, 4 quarters (4 stars), Retro Remakes, Japanese Import, Climbing, More Than 2 Buttons, Game System

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