Star Raiders

Star RaidersThe Game: Zylon warships are on the rampage, blasting allied basestars out of the sky and wreaking havoc throughout the galaxy. Your orders are to track down the fast-moving raiders and destroy them before they can do any more See the videodamage. You have limited shields and weapons at your disposal, and a battle computer which is vital to your mission (though critical damage to your space fighter can leave you without that rather important piece of equipment). The game is simple: destroy until you are destroyed, and defend friendly installations as long as you can. (Atari, 1979)

Memories: The original version of Atari’s Star Raiders leaves very few doubts as to its origins; in a sense, it’s a new take on the old grid-based Star Trek mainframe game, only with ample opportunities for arcade-style action. Oh, and - astonishingly, even back then - the game kicks off with a title screen showing a spaceship obviously based on the Enterprise from Star Trek: The Motion Picture, which also appeared in 1979. How the lawyers missed that one, we’ll probably never know. (Read more about this game…)

Star Raiders review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Star Raiders is filed under the categories: Atari, 1979, S, Cockpit, ...on computers, computer games only, 5 quarters (5 stars), Keyboard, First-Person, Shooting At Enemies, Atari 8-Bit Computers, Joystick, 1 Button, Home Computer System

Caverns Of Mars

Caverns Of MarsThe Game: The enemy in an interplanetary war has gone underground, and you’re piloting the ship that’s taking the fight to him. But he hasn’t just hidden away in a hole; he’s hidden away in a very well-defended hole. As if it wasn’t already going to be enough of a tight squeeze navigating subterranean caverns on Mars, you’re now See the videosharing that space with enemy ships and any number of other fatal obstacles. (Fortunately, the enemy also leaves copious numbers of helpful fuel depots for you too.) Once you fight your way to the bottom of the cave, you plant charges on the enemy mothership - meaning that now you have to escape the caverns again, and fast. (Atari, 1981)

Memories: Atari wisely realized that some of the best programming talent wasn’t necessarily on its own payroll. With so much of the company’s financial resources devoted to supporting the 2600, this paved the way for the Atari Program Exchange, a program that allowed users to send in their own best work to Atari, who would then list the best of these homebrew games and applications in an official newsletter and handle distribution on cassette and floppy disk. (Read more about this game…)

Caverns Of Mars review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Caverns Of Mars is filed under the categories: Atari, 1981, C, computer games only, ...on computers, 5 quarters (5 stars), 1 Button, Maze, Shooting At Enemies, Atari 8-Bit Computers, Joystick, Home Computer System

Donkey Kong

Donkey KongThe Game: How high can you go? Help Jumpman (Mario) save Pauline from Donkey Kong’s clutches by climbing ladders and avoiding barrels. (AtariSoft, 1983)

Memories: In 1980, Space Invaders became the first arcade game to be officially licensed to a home videogame system. Sales of both the game and the Atari 2600 console itself skyrocketed, thus giving birth to a genre that still exists and sells strongly today: the arcade port. For two years, Atari released ports of arcade games for their competitors’ systems under the brand name AtariSoft. AtariSoft focused predominantly on the expanding home computer market, porting popular arcade games such as Centipede, Dig Dug and Pac-Man to the Apple II, TI-99/4A, IBM PC, and of course the best game-playing machine of the era, the Commodore 64. (Read more about this game…)

Donkey Kong review written by Rob O' Hara / review, photographs and video presentations are © by Rob O' Hara and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Donkey Kong is filed under the categories: Atari, Commodore 64, D, computer games only, ...on computers, 1983, 4 quarters (4 stars), Jumping, Controller, Climbing, Joystick, 1 Button, Home Computer System

Pac-Man

Pac-ManThe Game: As a round white creature consisting of a mouth and nothing else, you maneuver around a relatively simple maze, gobbling small dots and evading four colorful monsters who can eat you on contact. In four corners of the screen, See the videolarge flashing dots enable you to turn the tables and eat the monsters for a brief period for an escalating score. Periodically, assorted items appear near the center of the maze, and you can consume these for additional points as well. The monsters, once eaten, return to their home base in ghost form and return to chase you anew. If cleared of dots, the maze refills and the game starts again, but just a little bit faster… (Atarisoft, 1983)

Memories: Atari came by the code for its Apple II version of Pac-Man by the same means used by pirates of the high seas: they vanquished their foes and took their booty. (Read more about this game…)

Pac-Man review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Pac-Man is filed under the categories: Atari, P, computer games only, ...on computers, 1983, 4 quarters (4 stars), Apple II, Joystick, Keyboard, Maze

Robotron: 2084

Robotron: 2084The Game: In the year 2084, all hell has broken loose on Earth. Robotic servants, created to perform dangerous tasks and defend their human creators, have decided they can do without their masters. The robots have evolved into new and terrifying varieties - the ever-multiplying Ground Roving UNit Terminators (GRUNTs), indestructible Hulks, self-replicating Quarks and Tanks, and most horrfying of all, the Brain robots, which capture humans and reprogram them into super-fast killing machines. And the only thing protecting the last remaining survivors of homo sapiens is your strength, endurance and cunning (and the multi-directional weaponry helps too). (Atarisoft, 1983)

Memories: I loved the arcade version of Robotron. I loved the idea of it, the graphics, the sound effects…but there was one rather major problem between me and this game: I sucked at it. Pure and simple. (Read more about this game…)

Robotron: 2084 review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Robotron: 2084 is filed under the categories: Atari, R, computer games only, ...on computers, 1983, 4 quarters (4 stars), Apple II, Joystick, 1 Button, Keyboard, Shooting At Enemies

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