The Adventures Of Buckaroo Banzai Across The 8th Dimension

Buckaroo BanzaiThe Game: Players control the actions of rock star brain surgeon (or is that the other way around?) Buckaroo Banzai, who starts the game in Yoyodyne Headquarters and must quickly accumulate the necessary gear to embark on an adventure to fend off the evil Red Lectroid’s latest bid to destroy the Earth. (Adventure International, 1984)

Memories: After virtually starting the home computer adventure gaming craze in the late 1970s, game creator Scott Adams was in a crowded field by 1985. The original Adventure International games – which paired simple graphics with concise, no-nonsense text descriptions – had since been duplicated and surpassed. Sierra On-Line‘s early Hi-Res Adventures were in much the same vein, and Infocom took the text/interactive fiction idea and ran with it sans graphics (at least for a while), but once adventure games were married with real-time action elements (the Ultima series, the Apshai games, King’s Quest, and let’s not forget that whole Zelda thing over on the NES), the days of text-with-illustrations adventures such as those turned out by Scott Adams were numbered. Continue reading

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