Chopper Command

Chopper CommandBuy this gameThe Game: You’re a lone attack helicopter jockey in unfriendly desert territory, trying to stop a seemingly endless attacking fleet of enemy jets from bombing a convoy on the ground. (Activision, 1982)

See the videoMemories: Maybe the best example ever of Activision stealing Atari’s thunder right out from under it, Chopper Command is essentially the same game as Defender, with the singular exception that the enemy is bombing the ground-dwellers instead of trying to abduct them. (Read more about this game…)

Chopper Command review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Chopper Command is filed under the categories: C, Side-Scrolling, Available In Our Store, ...at home, Activision, 1982, Shooting At Enemies, Joystick, 1 Button, 4 quarters (4 stars), Atari 2600 VCS

The Dreadnaught Factor

The Dreadnaught FactorThe Game: Piloting a series of solo space fighters, you’re humanity’s last hope against a fleet of gigantic, triangular wedge-shaped battle cruisers bearing down on Earth. Launching from a staging area equipped with a hyperspace See the videogate to fling your fighters into the void at top speed, you must strafe these cruisers in your fighter, bombing and blasting their gun emplacements, engines, and an assortment of weak spots on their ship. The enemy cruisers also have defensive fighters that they’ll launch to keep you from getting the job done, and of course the cruisers themselves are bristling with enormous laser cannons. Hitting all of the guns, engines and other “soft targets” on a cruiser will destroy it, giving you a momentary reprieve until the next cruiser arrives. If you run out of ships or fail to stop the enemy, they’ll wipe out your planet - game over, indeed. (Activision, 1982)

Memories: Further proof that long before Lucasfilm ever entered the video gaming arena, George Lucas was having a massive ripple effect on the medium: the dreadnaughts in Dreadnaught Factor are - and let’s not kid ourselves here - clearly Star Destroyers. They’re shaped and laid out like them, right down to the control tower. If you ever wanted to see what would’ve happened if Han really had taken the Millennium Falcon into a head-to-head battle with a Star Destroyer, or if that poor sap in the A-Wing hadn’t been out of control, this is your game. (Read more about this game…)

The Dreadnaught Factor review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. The Dreadnaught Factor is filed under the categories: Intellivision Controller, D, Side-Scrolling, ...at home, Activision, 1982, Intellivision, 2 Buttons, 4 quarters (4 stars), Shooting At Enemies

Crackpots!

Crackpots!The Game: You are Potsy, a flowerpot-chucking tenant in a building being overrun by spiders. As they come up the walls, hurl potted plants at ‘em to squish them before they can climb into the windows; if too many spiders make it Buy this gamethrough, they eat away at the building from the ground up until game is over. Black spiders follow a straightforward, no-nonsense path to the windows, while blue spiders zig-zag a bit. Red and green spiders follow more unpredictable paths, forcing you to try to nail them as they crawl the walls diagonally. Super powers will not be granted to you if you get bitten. (Activision, 1983)

Memories: Sort of like a slide-and-shoot game in reverse, Crackpots! is a fun little number with some cute graphics and game play speed that gradually (but inevtiably) goes off the scale. Still, it’s incredibly simple and loads of fun too - and not surprisingly, it’s been revived for more modern consoles as part of Activision’s classic game compilations. (Read more about this game…)

Crackpots! review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Crackpots! is filed under the categories: C, Slide & Shoot (i.e. Space Invaders), Available In Our Store, ...at home, Activision, 1983, Joystick, 1 Button, 4 quarters (4 stars), Atari 2600 VCS

Cosmic Commuter

Cosmic CommuterThe Game: Sometimes it’s not all about saving the whole freakin’ world. Sometimes it’s about just being a cabbie. Picking people up, zipping through traffic, and trying to get them to where they’re going without them - or yourself - killed in the process. Substitute traffic for alien ships and space debris, and you’ve got Cosmic Buy this gameCommuter. Make sure your taxi pod is loaded up on fuel, avoid everything except for the passengers, and don’t forget to dock safely with your launch/landing module when you’ve picked everyone up. You can shoot obstacles out of your way in a tight squeeze, but be careful - you could also shoot your next refueling station out of the sky too. Three collisions or crash landings due to an empty gas tank, and you’re out of the taxi business. (Activision, 1984)

Memories: Cosmic Commuter is a very cool scrolling game with a neat premise, something that I can identify with a lot better than being a fighter jock. This is also an extremely colorful game with a heap of animated graphics, and not one second of sprite flicker. (Read more about this game…)

Cosmic Commuter review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Cosmic Commuter is filed under the categories: Activision, C, Side-Scrolling, ...at home, 1984, 4 quarters (4 stars), Collecting Objects, Joystick, 1 Button, Atari 2600 VCS

Park Patrol

Park PatrolThe Game: Swimmers and snakes and turtles, oh my! Help patrol your beach by picking up litter and saving drowning swimmers while avoiding snakes, sharp sticks, and other obstacles. You’ll need to be quick on your feet (and in your innertube) to succeed! (Activision, 1984)

Memories: In Activision’s Park Patrol, you play the role of a litter-collecting park ranger. Your goal is to keep your lakefront property clean by picking up litter (cans and bottles). To do that you’ll need to use your handy-dandy motorized raft to pick up the trash floating in the lake, and run as quickly as possible to clean up debris lying on the shore itself. (Read more about this game…)

Park Patrol review written by Rob O' Hara / review, photographs and video presentations are © by Rob O' Hara and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Park Patrol is filed under the categories: P, Side-Scrolling, ...on computers, Action Adventure, Activision, Commodore 64, 1 Button, 4 quarters (4 stars), 1984, Joystick

Ghostbusters

GhostbustersSee the videoThe Game: Supernarural, paranormal investigations and eliminations are the order of the day, as you open your own ghost busting franchise. You start with a finite budget and have to make some savvy choices about vehicles and gear; then it’s time to strap on a proton pack, get behind the wheel of the Ectomobile, and cruise around the Big Apple watching for flashing red buildings (telltale signs of a poltergeist party in progress). When you arrive on the scene, a little bit of driving is required, which gives you the chance to mop up a few free-roaming full-torso vaporous apparitions off the streets, Ghostbustersbefore you arrive at your destination and try to trap a ghost without crossing the streams. All the while, supernatural forces are converging on a site formerly known as the temple of Zuul, and when the paranormal powers there reach a critical mass, it’s time for roasted marshmallow - or the end of the world. (Activision, 1985)

Memories: A nice balance of arcade action segments and some resource-management strategy, Ghostbusters manages to capture the inherent humor of the movie (failure to capture a ghost results in one or both of your men getting “slimed”) and yet succeeds as a game too. (Read more about this game…)

Ghostbusters review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Ghostbusters is filed under the categories: Activision, G, Action Strategy, ...on computers, 1985, 5 quarters (5 stars), Apple II, Joystick, 2 Buttons, Keyboard, Home Computer System

Little Computer People

Little Computer PeopleThe Game: Does it ever seem like your computer has a mind of its own? Maybe it does! Activision’s Little Computer People provides computer owners with a virtual three-story house, designed to lure the computer people out of your wiring and into a hospitable habitat. Once a little person has moved into his new home he can be studied and observed, but this is no hands-off experiment. You’ll need to keep your new friend happy and fed to maintain a healthy relationship. (Activision, 1985)

Memories: When Little Computer People first came out, it was difficult to explain just what kind of program it was to your friends. These days, it’s much easier - I’d simply say the game was like The Sims, but with only one sim and one location. To anyone familiar with the SimCity/SimAnt/SimEarth series of games, I’d describe it as a “SimHouse”. I might even compare the game to one of those popular “virtual pet” programs. But Little Computer People came out in 1985, prior to any of those games. Back then we lacked the vocabulary to describe (much less categorize) the game. Little Computer People was first released for the Commodore 64, quickly ported to the Apple II, and eventually found its way to Atari, Amiga, Amstrad and Sinclair computers. The game was never ported to the PC. (Read more about this game…)

Little Computer People review written by Rob O' Hara / review, photographs and video presentations are © by Rob O' Hara and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Little Computer People is filed under the categories: Activision, L, Role Playing Game, ...on computers, Commodore 64, 1985, 1 Button, Keyboard, 5 quarters (5 stars), Joystick

Mail Order Monsters

Mail Order MonstersThe Game: Put your money where your fangs are in this monster mash-up that pits twelve different types of creatures against each other in the ultimate battle for survival. Arm your creature with the best weapons and armor to prepare him for games of Capture the Flag, Tournament-Style Battles, or an all out invasion. (Electronic Arts, 1985)

Memories: In the fall of 1985, my parents opened Yukon Software, a computer store specializing in PC, Apple and Commodore software. Every week I drooled over the stacks of brand new games my parents received to stock their shelves with. Occasionally I’d talk my dad into letting me open a game to demo it on one of our in-store computers. Mail Order Monsters was one of those games. The thought of building and battling monsters really appealed to me as a young teenager, a fantasy Mail Order Monsters delivered. (Read more about this game…)

Mail Order Monsters review written by Rob O' Hara / review, photographs and video presentations are © by Rob O' Hara and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Mail Order Monsters is filed under the categories: Electronic Arts, M, Action Strategy, ...on computers, Activision, Commodore 64, 1 Button, Keyboard, 3 quarters (3 stars), 1985, Joystick

Wonderboy

WonderboyThe Game: Wonderboy’s girlfriend Tanya has been abducted and it’s up to you to get her back. You’ll have to be pretty crafty to avoid the dangers of Wonderland in this classic Sega platformer. (Activision, 1987)

Memories: Call me isolated, but for almost two decades I had no idea the classic platformer Wonderboy for the Commodore 64 was actually ported from an arcade game. While I knew the game was licensed from Sega and written by Activision, it wasn’t until just a few years ago when I happened across a Wonder Boy cartridge for the Sega Master System that I realized the game was released for multiple systems! (Read more about this game…)

Wonderboy review written by Rob O' Hara / review, photographs and video presentations are © by Rob O' Hara and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Wonderboy is filed under the categories: Activision, W, Side-Scrolling, ...on computers, Commodore 64, 1987, Climbing, Joystick, 1 Button, 4 quarters (4 stars), Jumping

Asteroids

AsteroidsBuy this gameThe Game: As the pilot of a lone space cruiser, you must try to clear the spaceways of a swarm of free-floating asteroids, but the job isn’t easy - Newton’s laws of motion must be obeyed, even by asteroids. When you blow a big rock into little chunks, those chunks go zipping off in opposite directions with the speed and force imparted by the amount of energy you used to dispel them. To that screenful of bite-sized chunks o’ death, add an unpredictable hyperspace escape mechanism and a pesky UFO that likes to pop in and shoot at you, and you’re between several large rocks and a hard place. (Activision, 1999)

Memories: Another entry in the race to revive as many video game classics as possible (at least the popular ones - I don’t see anyone reviving Bagman…), Activision’s update of Asteroids is fairly straightforward. This is the same company which produced such a winning resurrection of Space Invaders, so we can trust that these people know what makes for a good Retro Revival. (Read more about this game…)

Asteroids review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Asteroids is filed under the categories: A, Activision, Available In Our Store, ...at home, Playstation, D-Pad, 1999, Retro Remakes, Shooting At Enemies, 2 Buttons, 3 quarters (3 stars), Game System

Space Invaders

Space InvadersBuy this gameThe Game: 21 years after the first relentless alien invasion of Earth, the Space Invaders are back - and so are you, in a vastly advanced version of the ubiquitous “tank” which was so critical to the defense of Earth in 1978. But the aliens have made some improvements to their hardware too, and they still outnumber you by at least 20 to 1. Handy survival tip: start blasting, and keep blasting. (Activision, 1999)

See the videoMemories: Now this retro revival surprised me. Updating Pac-Man and Q*Bert, that I could see. Those games had Saturday morning cartoons, vague plotlines of their own (in fine print on the arcade cabinets), and so they’re easy to update. Space Invaders, on the other hand, had a T-shirt, and a legacy of many wasted after-school hours spent on the Atari 2600. The only plotline one could assign to Space Invaders was that you could fight and fight and fight, but you’d eventually perish in the battle. It was inevitable. There were just too many of them. (And you thought UFO paranoia only blossomed in the age of The X-Files and Art Bell?) (Read more about this game…)

Space Invaders review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Space Invaders is filed under the categories: S, Slide & Shoot (i.e. Space Invaders), Available In Our Store, Playstation, Activision, 1999, Retro Remakes, Joystick, 2 Buttons, 5 quarters (5 stars), Game System

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