Star Raiders

Star RaidersThe Game: Zylon warships are on the rampage, blasting allied basestars out of the sky and wreaking havoc throughout the galaxy. Your orders are to track down the fast-moving raiders and destroy them before they can do any more See the videodamage. You have limited shields and weapons at your disposal, and a battle computer which is vital to your mission (though critical damage to your space fighter can leave you without that rather important piece of equipment). The game is simple: destroy until you are destroyed, and defend friendly installations as long as you can. (Atari, 1979)

Memories: The original version of Atari’s Star Raiders leaves very few doubts as to its origins; in a sense, it’s a new take on the old grid-based Star Trek mainframe game, only with ample opportunities for arcade-style action. Oh, and - astonishingly, even back then - the game kicks off with a title screen showing a spaceship obviously based on the Enterprise from Star Trek: The Motion Picture, which also appeared in 1979. How the lawyers missed that one, we’ll probably never know. (Read more about this game…)

Star Raiders review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Star Raiders is filed under the categories: Atari, 1979, S, Cockpit, ...on computers, computer games only, 5 quarters (5 stars), Keyboard, First-Person, Shooting At Enemies, Atari 8-Bit Computers, Joystick, 1 Button, Home Computer System

Caverns Of Mars

Caverns Of MarsThe Game: The enemy in an interplanetary war has gone underground, and you’re piloting the ship that’s taking the fight to him. But he hasn’t just hidden away in a hole; he’s hidden away in a very well-defended hole. As if it wasn’t already going to be enough of a tight squeeze navigating subterranean caverns on Mars, you’re now See the videosharing that space with enemy ships and any number of other fatal obstacles. (Fortunately, the enemy also leaves copious numbers of helpful fuel depots for you too.) Once you fight your way to the bottom of the cave, you plant charges on the enemy mothership - meaning that now you have to escape the caverns again, and fast. (Atari, 1981)

Memories: Atari wisely realized that some of the best programming talent wasn’t necessarily on its own payroll. With so much of the company’s financial resources devoted to supporting the 2600, this paved the way for the Atari Program Exchange, a program that allowed users to send in their own best work to Atari, who would then list the best of these homebrew games and applications in an official newsletter and handle distribution on cassette and floppy disk. (Read more about this game…)

Caverns Of Mars review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Caverns Of Mars is filed under the categories: Atari, 1981, C, computer games only, ...on computers, 5 quarters (5 stars), 1 Button, Maze, Shooting At Enemies, Atari 8-Bit Computers, Joystick, Home Computer System

Juice!

Juice!The Game: You’re the circuit maker, and they’re the circuit breakers. You hop around a maze-like structure, dropping circuitry patterns in your wake, as a variety of adversaries try to stop you from completing a circuit leading from the power source at your starting point to the receptacle across the maze from you. Colliding with See the videoany of them will cost you a life, but you can entice them to try to chase you off the maze and into oblivion while you escape safely. Completing the circuit advances you to the next maze - just on’t get too caught up in your power trip. (Tronix, 1983)

Memories: A neat combination of some well-worn game play elements, Juice is an eminently playable example of taking elements from different games and combining them into a new one. Bits of Pac-Man and Q*Bert, with a hint of Zaxxon’s 3-D isometric perspective, combine to make Juice! unique and fun. (Read more about this game…)

Juice! review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Juice! is filed under the categories: Claiming Territory, J, Action Strategy, Tronix, ...on computers, Isometric View, 1983, Atari 8-Bit Computers, Maze, Joystick, 1 Button, 4 quarters (4 stars), Home Computer System

Star Wars

Star WarsThe Game: You’re an intrepid X-Wing pilot participating in the last-ditch Rebel attempt to destroy the Death Star - before it destroys the Rebel base on Yavin IV. TIE Fighters try to intercept you, but you can destroy them (as well as See the videouse your own lasers to blast their incoming fire out of the sky). Then you move in to attack the Death Star itself, with its incredibly hazardous system of gunnery towers and bunkers. Once you’ve gotten past the surface defenses, you dive into the trench that will lead you to an exhaust port which is the only means of destroying the Death Star - but there are defenses in the trench as well, and your deflector shields can only take so much… (Parker Brothers, 1984)

Memories: In fairness, at the time Parker Brothers snagged the lucrative home video game license for Star Wars, home computers with 64K were still not quite a household fixture (though the Commodore 64 was in the process of changing that). The guts of Atari’s slightly lower-powered home computers were originally designed by the company’s engineers to be their next generation game machine, and the XL series of atari computers was only just being phased in. Faced with these obstacles, Parker Brothers toned down its home computer version of the ambitious Star Wars arcade game, slimming it down to a cartridge with just 17K of code. (Read more about this game…)

Star Wars review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Star Wars is filed under the categories: Parker Brothers, S, Cockpit, ...on computers, 1984, 3 quarters (3 stars), First-Person, Atari 8-Bit Computers, Joystick, 1 Button, Shooting At Enemies

Star Maze

Star MazeThe Game: Poor Thid. He’s lost in space, a long way from home, and he’ll need all of Earth’s intellectual and technological resources to get him home. Or, actually, since he’s on a budget, any old kid with an Atari home computer will do. See the videoSolve division problems of varying degrees of difficulty to help Thid return to his home planet, and keep in mind, time is limited for both equation solving and maneuvering. Even if you get your numbers right, Thid can accidentally run into “Badid Stars” that will explode, sending him plummeting into a different part of the star maze. You win the game by returning Thid to his home planet at the bottom of the screen, though if you’re feeling particularly daring, you can take a detour for double points along the way. (Roklan, 1984)

Memories: A clever little educational game for the Atari home computers, Roklan’s Star Maze probably isn’t at the top of anyone’s list except as an Atari completist’s collectible. I’m certainly no big fan of math games, but for some reason I like Star Maze. It’s a nice balance between the educational remit of the software and the board-game-like fun stuff in between the math problems. (Read more about this game…)

Star Maze review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Star Maze is filed under the categories: Educational, S, Roklan, Math, ...on computers, 1984, 4 quarters (4 stars), Maze, Atari 8-Bit Computers, Joystick, Keyboard, Home Computer System

Star Wars

Star WarsThe Game: You’re an intrepid X-Wing pilot participating in the last-ditch Rebel attempt to destroy the Death Star - before it destroys the Rebel base on Yavin IV. TIE Fighters try to intercept you, but you can destroy them (as well as See the videouse your own lasers to blast their incoming fire out of the sky). Then you move in to attack the Death Star itself, with its incredibly hazardous system of gunnery towers and bunkers. Once you’ve gotten past the surface defenses, you dive into the trench that will lead you to an exhaust port which is the only means of destroying the Death Star - but there are defenses in the trench as well, and your deflector shields can only take so much… (Domark / Zeppelin Games Ltd., 1988)

Memories: Years after Parker Brothers’ lumpen version of Atari’s Star Wars arcade game, someone finally had the decency to bring Atari’s hit game home to Atari’s home computers in a form that’s worth playing. And as luck would have it, North American Atari 8-bit owners didn’t get to see this one - it was a British exclusive release. (Read more about this game…)

Star Wars review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Star Wars is filed under the categories: S, 1988, Cockpit, ...on computers, Domark, 4 quarters (4 stars), 1 Button, Shooting At Enemies, First-Person, Atari 8-Bit Computers, Joystick, European Import

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