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Odyssey 100

Odyssey 100The Game: A simple version of video ping-pong; players use three knobs, one to control horizontal movement, one to control vertical See the videomovement, and a third to control the “English” or spin of the ball. (Magnavox, 1975)

Memories: Caught flat-footed by the success of Atari‘s Pong home console, Magnavox found itself struggling to hang onto the very market that Ralph Baer‘s original Odyssey console had created in the first place. Perhaps not surprisingly, Magnavox turned back to the Odyssey, not just for inspiration but to – at least in a limited fashion – put the machine back on the market. Continue reading

Odyssey 200

Odyssey 200Talk about upscale. The Odyssey 200, released not long after the Odyssey 100, added an extra game to the mix, bringing the machine’s built-in game total up to three. In addition to Tennis and Hockey/Soccer, the Odyssey 200 adds Smash, essentially a vastly simplified game of racquetball. (Magnavox seemed to feel that the extra game – and the slightly more sedate paint job on the casing – merited a whole new unit and model number.) Continue reading

Odyssey 300

Odyssey 300Taking Atari’s lead for the first time, the Odyssey 300 – in its bright yellow shell – saw the console abandoning the trio of horizontal/vertical/English controls that had been in place since the original Odyssey. In addition to mimicking the all-in-one controls of Atari’s Pong, Odyssey 300 – still boasting the standard Tennis, Hockey and Smash variations of its predecessors – introduced digital on-screen scoring. The Odyssey games were no longer reliant on the honor system: at 15 points, one player won the game. Continue reading

Odyssey 500

Odyssey 500With the same trio of games as the Odyssey 400 – Tennis, Hockey/Soccer and Smash – the Odyssey 500, released in 1976 by Magnavox, would appear See the videoto not be much of an upgrade, but in fact, it’s an absolutely critical turning point for home video games: the Odyssey 500 did away with squares and rectangles to represent the player, and introduced character sprites – hardware-generated characters that roughly mimicked the shape of a human being. Continue reading

Odyssey 2000

Odyssey 2000After the baffling backward step of the Odyssey 400, Magnavox’s Odyssey 2000 saw a return to the Pong-inspired, single-paddle control scheme, with digital scoring restored as well – Magnavox had decided to rest the Brown Box design (and the subsequent variations on it) permanently in favor of, once again, the General Instruments AY-3-8500 “Pong on a chip” processor. Packaged in a red casing, this would be the last anyone would see of the smoothly rounded-off, integrated Odyssey console. The next system to bear the name would return to its roots – with wired controllers that weren’t necessarily stuck to the main console – and look forward, with a futuristic new design that stands up even today. Continue reading

Odyssey 3000

Odyssey 3000It adds nothing to the Odyssey 2000’s “four action-packed video games,” but the Odyssey 3000 is a quantum leap in the design aesthetic of the console itself. Finally breaking away from the basic casing design that had been in place since the Odyssey 100, Odyssey 3000 packs four games (well, really just three plus a Tennis “practice mode”) into a sleek, futuristic-looking black wedge with highlights that almost anticipate – believe it or not – the look of the computer screens in Star Trek: The Next Generation (though to be more realistic, it may have been influenced by the design line of Atari’s Fuji logo). The controllers are detachable but hardwired, and nestle snugly into the console itself. Continue reading

Atari Video Music

Atari Video MusicSee the videoBack in the heady days of Nolan Bushnell-managed Atari, when the home versions of games like Pong and Stunt Cycle were making decent money, and the sky seemed to be the limit, and the 2600 was nothing more than a promising idea on the horizon, anything could’ve been the next big thing. And not even necessarily anything that was a video game. Despite all of the legendary stories of executive meetings in hot tubs, on-the-job marijuana use, and blue-jeans-as-businesswear, it may just be that nothing provides as much concrete evidence of the heady, psychedelic early days of Atari as one of their most obscure products: Atari Video Music. Continue reading

Odyssey 4000

Odyssey 4000The final member of the Odyssey stand-alone console family tree, the Odyssey 4000 boasts more games than any of its predecessors since Ralph Baer’s original Odyssey, and was only the second of the dedicated Odyssey consoles to feature color (after the experimental Odyssey 500). And for those who have ever held the joystick of a Magnavox Odyssey2 in their hands, the Odyssey 4000 offers another familiar element – its joysticks are exactly the same mold as those of the Odyssey2, only rotated 90 degrees, and sporting some major differences in internal mechanisms. Though multidirectional, the joysticks are designed to favor vertical movement and offer some resistance to horizontal movement. Continue reading

Red Dwarf: Beat The Geek

Red Dwarf: Beat The GeekOrder this gameThe Game: Holly (and Holly) tax your brain with trivia questions about Red Dwarf (at either “viewer” or “geek” level) or about any number of other things (at “general knowledge”), with a time limit on each multiple-choice question. Some Red Dwarf-specific questions ask players to identify elements of scenes or even pieces of soundtrack music from the series. There are eight levels of six questions each; players who complete a round with no wrong answers will be given a code to enter at the main menu for a bonus game, and players who complete the entire quiz with no wrong answers will be given a two-point bonus question. Along the way, Holly (and Holly) offer helpful advice and critique your knowledge. (BBC Video / 2|entertain, 2006)

See the videoMemories: This interactive DVD game contains the first new Red Dwarf footage shot since the BBC’s cult SF comedy series bowed out in the 1990s; that along is cause for some small celebration at the very least. Granted, it’s not a new episode or the delayed-until-it’s-vaporware feature film, but it’ll do. Norman Lovett and Hattie Hayridge reprise their roles as the two incarnations of Holly; that’s got to be worth the price of admission alone. Continue reading

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