Star Trek: The Next Generation – The Transinium Challenge

Star Trek: The Next Generation - The Transinium ChallengeThe Game: Captain Picard places Commander Riker – that’s you, by the way – in charge of the Enterprise, which is currently on a mission to find out who is launching terrorist attacks on mining stations in the Aquila solar system. Riker can use the Enterprise’s computer to analyze objects and ships, or to look up Federation data files on the various people involved in the growing conflict. And of course, he can call upon the knowledge and experience of his crewmates for advice, or bring them along as he beams down to the various locales on each planet or asteroid in the game. One thing not at Riker’s disposal is time: the attacks continue, and whoever is mounting the attacks is getting bolder with each attempt. And someone in the Aquila system knows more than they’re telling. (Simon & Schuster Interactive, 1989)

Memories: Though it sailed through some troubled creative waters behind the scenes of its first two seasons on television, Star Trek: The Next Generation was on the receiving end of a remarkable amount of patience from its viewers, simply on the strength of its name. With an unprecedented amount of money riding on a series that was sold directly into syndication rather than to a network, Paramount Pictures was eager to cash in as soon as possible. Even so, the first computer or video game to be set aboard the new Enterprise took some time to complete. Continue reading

Doctor Who: The Adventure Games, Episode 1 – City Of The Daleks

The Game: Promising to take his time-traveling sidekick Amy Pond to London in 1963, the Doctor is shocked when the TARDIS actually gets there – and London, and the rest of Earth, is in ruins. The human race is extinct and the Daleks have taken over. Completely unarmed (except for the Doctor’s trusty sonic screwdriver), the Doctor and Amy have to avoid the unstoppable Dalek patrols, make their way back to the TARDIS, and do whatever it takes – no matter the risk – to defeat the Daleks and set history back on its proper course. This means setting the TARDIS on a course for the heart of Dalek power: Kaalann, the capitol city of the Dalek planet Skaro. (BBC, 2010)

Buy this gameMemories: Offered for free in the UK and Wales (and for a fee everywhere else), Doctor Who: The Adventure Games not only sets out to bring an interactive component to the spectacularly revived long-running British science fiction series, but it also aims to make the games an official part of the show’s ongoing story, and tries to stick to the underlying premise of the series – namely, that the Doctor employs wits and words in lieu of weapons. And for the first time in the history of the franchise, we have, in City Of The Daleks, a game that succeeds spectacularly on all of these fronts. Continue reading

  • IP Disclaimer

    All game names, terminology, logos, screen shots, box art, and all related characters and placenames are the property of the games' respective intellectual property holders. The articles herein are not intended to infringe upon their copyright in any way. The author(s) make no attempt - in using the names described herein - to supercede the copyrights of the copyright holders, nor are these articles officially sanctioned, licensed, or endorsed by the games' creators or publishers.