...on computers 1982 4 quarters (4 stars) Action Strategy Apple II Climbing Collecting Objects Home Computer System Joystick Keyboard Penguin Software S

Spy’s Demise (Apple II)

The Game: Players control a spy sneaking through a building looking for secret information. High-speed elevators zoom up and down their cables throughout each floor at random intervals, making it difficult to accomplish the goal of crossing to the other side of the screen (the only way to ascend to the next floor). It takes …

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...on computers 1982 3 quarters (3 stars) Collecting Objects Home Computer System Joystick Keyboard M Maze Texas Instruments TI 99/4a

Munch Man

The Game: You control a round creature consisting of a mouth and little else. When the game begins, you’re given about two seconds’ head start to venture into the maze before blobby monsters are released from their cages and begin pursuing you. As you move, Munch Man leaves a trail in his wake; you advance …

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...on computers 1982 4 quarters (4 stars) Apple II Educational Home Computer System Keyboard Learning Company Math R Science Shapes & Matching

Rocky’s Boots

The Game: Rocky is trying to build machines to kick stuff. He provides players with a number of connectors and components, and shows them how they can be used to achieve different tasks. (The Learning Company, 1982) Memories: Fresh from leaving Atari and then taking a vacation, game designer and programmer Warren Robinett was ready …

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...on computers 1982 5 quarters (5 stars) Apple II Avalanche Productions Keyboard Resource Management T


The Game: The coast of 19th century China could be a dangerous place – pirates lay in wait for passing (and relatively defenseless) ships, and that’s just the obvious danger. The buyer’s and seller’s markets in dry goods, weapons, silk and opium could pose just as much of a hazard to an independent trader’s finances. …

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...on computers 1982 3 quarters (3 stars) Apple II Avalon Hill Keyboard Role Playing Game T


The Game: Using primitive text-based graphics, Telengard books for you a no-expenses-paid vacation through dungeons and hallways full of orcs and other nasties. If you can map the twisty passages, you might just make it back to the Adventurers’ Inn to claim your newfound experience points and heal from your many battles…and if you get …

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...on computers 1982 5 quarters (5 stars) Home Computer System Keyboard Role Playing Game T Texas Instruments TI 99/4a

Tunnels Of Doom

The Game: A party of up to four adventurers descends into the depths of a dungeon to recover their kidnapped king and find his magical orb. Along the way, the band of intrepid adventurers will have to fight off everything from packs of wild dogs to evil creatures determined to bring the quest to an …

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...at home 1 Button 1983 4 quarters (4 stars) Board Game G Joystick Keyboard Magnavox / N.A.P. Odyssey2 Resource Management

The Great Wall Street Fortune Hunt

The Game: Feel like literally “playing” the stock market? This game allows you to do so with varying degrees of accuracy, ranging from level one – simple trading – to level four, which allows buying on margins, prime rate interest calculations, and numerous other complications. A ticker across the top of the screen gives the …

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...under development 1 Button 1983 2 quarters (2 stars) Action Strategy Ectron Game Systems I Joystick Keyboard Maze Odyssey2 South American Import Unreleased Prototypes

Impossible Mission / Programmed Trip

The Game: On an enclosed grid, you control a robotic drone whose job is to collect certain items on the grid and deflect enemies away from those items. If you can plant obstacles – which deflect your enemies with 90-degree left or right turns – that lock your pursuers into an inescapable infinite loop, all …

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...on computers 1983 2 Buttons 4 quarters (4 stars) A Action Strategy Apple II Electronic Arts Home Computer System Joystick Keyboard


The Game: What if chess pieces were living creatures, each with its own unique abilities? And what if, every time to pieces met on the board, they had to fight amongst themselves to occupy the square in question? That’s Archon in a nutshell. (Electronic Arts, 1983) Memories: Whoever came up with this game is a …

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...on computers 1983 2 Buttons 3 quarters (3 stars) Apple II C Datamost Home Computer System Joystick Keyboard Shooting At Enemies Vertical Scrolling

Cavern Creatures

The Game: Why do mountain climbers climb mountains? Because they’re there. Why are you flying a spacecraft into a vast complex of subterranean caverns? Because they’re there, and apparently because you want to blast the multitudes of critters who lurk there. The bad news: there are a lot more of them than there are of …

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...on computers 1 Button 1983 3 quarters (3 stars) Apple II Atari computer games only Controller D Home Computer System Joystick Keyboard Maze Publisher / Manufacturer

Dig Dug (Apple II)

The Game: You are Dig Dug, an intrepid gardener whose soil is infested with pesky Pookas and fire-breathing Fygars. You’re armed with your trusty pump, which you can use to inflate your enemies until, finally, they blow up. But both the Pookas and Fygars can crawl through the ground and can pop out into your …

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...on computers 1983 2 quarters (2 stars) BBC BBC Micro Collecting Objects D European Import Home Computer System Keyboard Maze Slide & Shoot (i.e. Space Invaders)

Doctor Who: The First Adventure

The Game: You guide the Doctor, that wayward Time Lord, on a quest to retrieve the three segments of the Key to Time, recover your companion from an alien prison, and escape aliens who are on your trail. The game appropriately takes place in four “episodes” (stages). Failing to complete a task will cost you …

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