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Star Raiders

Zylon warships are on the rampage, blasting allied basestars out of the sky and
wreaking havoc throughout the galaxy. Your orders are to track down the
fast-moving raiders and destroy them before they can do any more damage. You
have limited shields and weapons at your disposal, and a battle computer which
is vital to your mission (though critical damage to your space fighter can leave
you without that rather important piece of equipment). The game is simple:
destroy until you are destroyed, and defend friendly installations as long as
you can.
(Atari, 1979)

The original version of Atari's Star Raiders leaves very few doubts
as to its origins; in a sense, it's a new take on the old grid-based
Star Trek mainframe game, only with ample opportunities for
arcade-style action. Oh, and - astonishingly, even back then - the game
kicks off with a title screen showing a spaceship obviously based on the
Enterprise from Star Trek: The Motion Picture, which also
appeared in 1979. How the lawyers missed that one, we'll probably
never know.
On the Atari computers, Star Raiders is a far more effective game
than the somewhat watered-down version released later on the VCS. The size
of its "universe" on the galactic grid as many times bigger, and
even the action sequences are a bit more nuanced. The keyboard controls
are intuitive, and it's just an easier game to learn - despite being a
harder game to win. About the only drawback I can see here is the lack of
Atari Force comics featuring the Hukka, but for a better gaming experience,
that's a sacrifice I think I'm prepared to make for one of the
quintessential Atari computer games.
Rating:
A whole dollar - trade it in for more quarters, you'll be playing
this one a lot.
Reviewed by Earl Green
theLogBook.com editor/webmaster


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