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Dragonfire

Introducing the ultimate in home security systems: a huge fire-breathing dragon.
No keypads or extra power sources necessary! The amazing new dragon will repel
any looters from the castle he's guarding by belching unpredictable barrages of
fire across the castle drawbridge. And even if an intrepid looter does gain
access to the castle, the dragon will fend off the unwelcome visitor's attempts
to grab the castle's treasure with an endless hail of fireballs, toasting the
looter on contact. If the looter should happen to grab all the treasure - which
is highly, highly unlikely due to the rugged design of the dragon - an escape
hatch will appear and he's free to try his luck from the drawbridge again. But
it's very unlikely that any looter will survive a second attempt...which is
actually rather unfortunate, since you're the treasure hunter in this game.
(Imagic, 1982)

An addictive little number, this Dragonfire. Granted, the Intellivision version of this game looks fancier -
well, compared to the 2600 cartridge, almost every
other version of Dragonfire has a little more audiovisual flair. But
what most of those systems lack is the each of the control scheme for this
version of the game. As fast and furious as Dragonfire is, it needs the
quick response of a good 2600 controller.
Dragonfire is a fun little game that moves fast enough to discourage
rookie treasure-snatchers. Take my advice - keep going back until you get the
hang of it, because it's a hoot. The steep learning curve is really my
only gripe with this game.
Rating:
Four quarters - a couple of minor irritants, but mostly a compelling and
addictive game.
Reviewed by Earl Green
theLogBook.com editor/webmaster

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