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Gorf

The Gorfian Empire is attacking Earth, and naturally you're our only hope.
Symmetrical waves of space invaders lead off the invasion, followed by more
unpredictable laser attack waves with long-range weapons. Next, you must pick
off Gorfian robots as they emerge from a space warp, and finally you take the
fight directly to the Gorfian flagship, trying to get one perfect shot in at its
most vulnerable point.
(CBS Video Games, 1982)

It's almost like the original, this home translation from CBS Video
Games, though there's one rather major omission. When Bally/Midway licensed out
its popular original coin-op Gorf,
it had to make sure that one whole stage of the pioneering multi-level game was
left out - the Galaxians screen. Midway had licensed Galaxian from Namco, and while that license
allowed Midway to incorporate a somewhat watered-down clone of Galaxian
into Gorf in the arcades, it didn't cover licensing Galaxian to
another third party. As a result, CBS' translation is one level short -
something the game's packaging amusingly attributes to "machine
limitations"!
It's also flickery as hell, which is sad - the graphics, really, aren't bad
for an arcade translation on the 2600. But they do flicker, maddeningly so, and
that can make Gorf a test of your resistance to eyestrain, not just your
resistance to alien invasion.
Rating:
Three quarters - worth repeat play, but with some annoying features that
might alienate less patient arcade veterans.
Reviewed by Earl Green
theLogBook.com editor/webmaster


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