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Surround

You and your opponent face off in an enclosed arena, controlling "leader
blocks" which leave solid walls in their wake. You must not collide with
your opponent's block, its solid trail, or the walls of the arena. To win, you
must trap the other player, or the computer-controlled block within your solid
wake (or their own).
(Atari, 1977)

Any Tron fan worth his weight in bits will
know what part of that 1982 game (and movie) was inspired by Atari's
Surround. But if anything, the Light Cycle scenes and game stages that
came down the pike later simplified the game to its core, for Surround
actually has more twists - literally.
It's an interesting footnote in the sociology of video games to note that, of
the 12 variations on Surround programmed into the cartridge, only two
allow for single-player action. Surround was an Atari
2600 launch title, and in keeping with the tradition of Pong, video games were still expected to be
largely a two-player form of entertainment.
The twists mentioned earlier include game variations where the arena walls
disappear, allowing players to "wrap around" the edge of the screen,
as well as variants with diagonal movement and games in which your
"wall" is slowly taken up behind you. The cartridge also contains two
versions of Video Graffiti, essentially a non-competitive version of the
game which turns the screen into an Etch-a-Sketch for two. Whether or not
you'll find any of the variations enjoyable is highly subjective - while
the Tron take on Surround isn't exactly original, it has speed and
visual appeal on its side. The original, by comparison, is rudimentary and
slow. And even minor improvements in speed and audiovisual quality would have
helped - witness the Intellivision Snafu cartridge. Still, the variations
on the game rules are interesting to explore.
Surround was also one of the early 2600 titles programmed by Alan
Miller, who would later bolt from Atari after the company was sold to Warner
Bros.; Miller was one of the four programmers who founded Activision.
Rating:
Two quarters - worth playing, but could use some more work.
Reviewed by Earl Green
theLogBook.com editor/webmaster

This game is available in
theLogBook.com's Classic Video Game Store.

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