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Space Invaders

It's quite simple, really. You're the pilot of a
ground-based mobile weapons platform, and there are buttloads of alien meanies
headed right for you. Your only defense is a trio of shields which are degraded
by any weapons fire - yours or theirs - and a quick trigger finger.
Occasionally a mothership zips across the top of the screen. When the screen is
cleared of invaders, another wave - faster and more aggressive - appears. When
you're out of "lives," or when the aliens manage to land on Earth...
it's all over.
(Atari, 1980)

Is there actually any history to this game that you don't already know?
Space Invaders was what Combat and Super Breakout
weren't - namely, the Atari 2600's equivalent of
a killer app. People bought the then-expensive 2600 console just to play
this game. The home versions of such games as Asteroids
and Pac-Man were a long way off. And Space
Invaders is a pretty good example of a 2600 title done very well - there's a
little bit of sprite flicker, but not enough to ruin the game, and the sound
effects are perfect (right down to the earth-shattering fart sound that
signifies the player's death). The graphics are different from the
arcade version, but considering how
fancy video game visuals weren't back then...who cared? Who even
noticed? Atari's Space Invaders replaced the Taito/Midway version in
popularity...and home video game consoles were here to stay.
Rating:
Four quarters - a couple of minor irritants, but mostly a compelling and
addictive game.
Reviewed by Earl Green
theLogBook.com editor/webmaster

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