Video pinball is back, and now in more than one color! Bomb Bee takes
the game mechanics of Gee Bee and makes them noisier and brighter,
adding "bumper traps" that can keep the ball bouncing in tight
cul-de-sacs, racking up massive bonus points with every strike.
(Namco, 1979)
When Namco introduced the
world's first arcade game with a full-color monitor,
Galaxian, it was still fairly
experimental, and some other Namco releases in 1979 were still in black &
white. One of the first color games to follow Galaxian was Bomb
Bee, Toru Iwitani's reworking of Gee
Bee, now in brilliant color. Again a curious mix of pinball and
Breakout, Bomb Bee added two big bumpers in the upper left and right hand
corners of the screen, situated in little cul-de-sacs where a properly
maneuvered ball could get up there and stay there, bouncing into the
bumpers and racking up points for several seconds. (I've managed to get
the ball up there for nearly a minute, and there's nothing better for loading up
on extra balls - and who among us doesn't like extra balls?)
Iwitani would have one more go at refining his video
pinball concepts before moving onto his fourth game
...which would also become the world's most famous.
Rating:
Three quarters - worth repeat play, but with some annoying features that
might alienate less patient arcade veterans.
Reviewed by Earl Green
theLogBook.com editor/webmaster