The Game: As the offspring of a round yellow creature consisting of a mouth and nothing else, you maneuver around a bigger maze than your parents ever had to deal with, gobbling small dots and evading four colorful monsters who can eat you on contact. Six large flashing dots in the maze enable you to turn the tables and eat the monsters for a brief period. Periodically, assorted toys will begin hopping through the maze, turning every uneaten dot they touch into a larger dot which yields more points, but also forces little Pac to slow down to digest them. (Atari, 1987)
Memories: A few years after releasing an excellent port of Ms. Pac-Man, during the twilight of the 2600 platform, Atari visited the Pac-Man well one more time with Jr. Pac-Man, a game which rehashed the basic Pac-Man concept, only this time with a much larger, scrolling maze. Jr. Pac-Man was Atari 2600 Pac-nirvana. The graphics, the music, and the sounds were absolutely spot-on.
In some ways, ironically, Jr. Pac-Man on the 2600 revisits his father’s game: rather than the arcade game’s wide, horizontally-oriented maze, this version sports a tall, vertically-scrolling one, slightly reminiscent of the original 2600 Pac-Man and its vertical tunnels.