Asteroids

AsteroidsThe Game: As the pilot of a lone space cruiser, you must try to clear the spaceways of a swarm of free-floating asteroids, but the job isn’t easy - Newton’s laws of motion must be obeyed, even by asteroids. When you blow a big rock into See the videoBuy this gamelittle chunks, those chunks go zipping off in opposite directions with the speed and force imparted by the amount of energy you used to dispel them. To that screenful of bite-sized chunks o’ death, add an unpredictable hyperspace escape mechanism and a pesky UFO that likes to pop in and shoot at you, and you’re between several large rocks and a hard place. (Atari, 1984; released circa 1987)

Memories: So you thought Asteroids didn’t become a creature of slick full-color graphics until the Playstation era, eh? Or maybe you didn’t think that. First off, Atari rehashed the game in colorful raster form as Blasteroids in the arcades, and then it included a copy of this rendition of Asteroids with every Atari 7800 console it sold. (Read more about this game…)

Asteroids review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Asteroids is filed under the categories: A, Available In Our Store, home video games only, ...at home, Atari, 1987, Shooting At Enemies, Joystick, 1 Button, 4 quarters (4 stars), Atari 7800

Dig Dug

Dig DugThe Game: You are Dig Dug, an intrepid gardener whose soil is infested with pesky Pookas and fire-breathing Fygars. You’re armed with your trusty pump, which you can use to inflate your enemies until, finally, they blow up. But both the Pookas and Fygars can crawl through the ground and can pop out into your tunnels, and if a Fygar sneaks up behind you, he can toast you if you’re not careful. (INTV Corp., 1987)

See the videoMemories: From the ashes of Mattel Electronics, which suffered a multi-million-dollar loss in the 1982-83 crash of the video game industry, several stalwart members of the “Blue Sky Rangers” development team banded together to form INTV Corporation, a leaner, meaner entity that would do what seemed unthinkable in the market climate of the time: keep supporting the Intellivision with new software until further notice. After the NES helped the industry make a comeback, Atari dusted off the 2600 and the stillborn 7800 - which had been ready to hit stores as early as 1984 - and tried to reposition them as budget alternatives to Nintendo’s increasingly ubiquitous machine. (Read more about this game…)

Dig Dug review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Dig Dug is filed under the categories: Intellivision Controller, D, INTV Corp., ...at home, 1987, 4 quarters (4 stars), Maze, Collecting Objects, Intellivision, Game System

Galaga

GalagaThe Game: Commanding a small fleet of sleek fighter ships, you’re up against an alien invasion, arriving in wave after unfriendly wave. Alien fighters resemble butterflies and bees, but the real prize is the handful of motherships which arrives See the videowith each wave. Capable of taking two hits - the first weakens them and turns them dark blue, the second destroys them - the motherships also come equipped with a tractor beam with which to snare your fighters. But if one of your fighters is captured, and you can destroy the mothership which is towing it, your wayward fighter will be returned, doubling your firepower. (Atari, 1984; released circa 1987)

Memories: It took three years for anyone to bring this game to any home video game or computer platform. Who knows why? I never thought it was all that complicated, but apparently not even the ColecoVision or the 5200 were up to the task. (Read more about this game…)

Galaga review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Galaga is filed under the categories: Slide & Shoot (i.e. Space Invaders), Action Strategy, home video games only, ...at home, G, Atari, Joystick, 1 Button, 4 quarters (4 stars), 1987, Atari 7800

Ms. Pac-Man

Ms. Pac-ManThe Game: As the bride of that most famous of single-celled omniphage life forms, your job is pretty simple - eat all the dots, gulp the large blinking dots in each corner of the screen and eat the monsters while they’re blue, and avoid See the videothe monsters the rest of the time. Occasionally various fruits and other foods will bounce through the maze, and you can gobble those for extra points. (Atari, 1984; released circa 1987)

Memories: I know I keep repeating this theme in the Phosphor Dot Fossils coverage of the Atari 7800, but the Tramiels did their new company - and gamers everywhere - a grievous disservice by putting the 7800 on ice until the NES was on top of the world. (Read more about this game…)

Ms. Pac-Man review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Ms. Pac-Man is filed under the categories: M, home video games only, ...at home, Atari, 1987, Maze, Joystick, 5 quarters (5 stars), Atari 7800

Pole Position

Pole PositionThe Game: Prepare to qualify! Fly to the finish line in a fierce field of Formula One competitors in a qualifying lap. Leaving the track is trouble - and hitting one of the billboards dotted around the edges of the Mt. Fuji track is a sure way to See the videomiss out on the subsequent race. (INTV Corp., 1987)

Memories: Pole Position has suffered a few indignities before; an arcade game that was a huge evolution for first-person racing and boasted stellar graphics is bound to hit a few speed bumps on the drive home. But the Intellivision version of Pole Position is a gigantic pothole that’s likely to relieve most players of their drive to recreate the arcade experience. (Read more about this game…)

Pole Position review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Pole Position is filed under the categories: Racing, P, INTV Corp., Driving, Sports, Intellivision Controller, First-Person, Intellivision, 2 quarters (2 stars), 1987, Game System

Pole Position II

Pole Position IIThe Game: It’s your big chance to qualify for the big race at one of four tracks: the oval test track, Seaside, Suzuka, and the Mt. Fuji track from the original Pole Position. First, you try to get through the qualifying heat, racking up laps around the track as fast you can and accumulating as few wrecks as possible. If you pass muster, then you get to try it again with other cars on the track! (Atari, 1984; released circa 1987)

Memories: Until the Namco Museum series came along for the Playstation, featuring true emulation of the original arcade code and graphics, this is as close as we were going to get to the finesse of an arcade Pole Position game at home - at it wasn’t too far off the mark. (Read more about this game…)

Pole Position II review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Pole Position II is filed under the categories: P, Racing, Driving, home video games only, ...at home, Sports, Atari, Joystick, First-Person, 2 Buttons, 4 quarters (4 stars), 1987, Atari 7800

Robotron: 2084

Robotron: 2084The Game: In the year 2084, all hell has broken loose on Earth. Robotic servants, created to perform dangerous tasks and defend their human creators, have decided they can do without their masters. The robots have evolved into new and terrifying varieties - the ever-multiplying Ground Roving UNit Terminators (GRUNTs), indestructible Hulks, self-replicating Quarks and Tanks, and most horrfying of all, the Brain robots, which capture humans and reprogram them into super-fast killing machines. And the only thing protecting the last remaining survivors of homo sapiens is your strength, endurance and cunning. (Atari, 1984 [released in 1987])

Memories: Robotron, like Zaxxon, was one of those holy grails of the early home video game industry, a game that seemed almost impossible to translate to a home console properly, and yet would reward anyone who succeeded in that endeavour with a legion of satisfied consumers. (Read more about this game…)

Robotron: 2084 review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Robotron: 2084 is filed under the categories: Atari, R, home video games only, ...at home, 1987, 3 quarters (3 stars), Two Joysticks, Shooting At Enemies, Joystick, 2 Buttons, Atari 7800

Zaxxon 3-D

Zaxxon 3-DThe Game: As the lone pilot daring enough to breach the defenses of Zaxxon’s space stronghold yet again, you take on a fleet of perimeter fighters, some of whom helpfully leave power-ups behind when destroyed. Then it’s into the See the videospace base once more, bristling with gun emplacements, fuel tanks that gas up your fighter when they’re shot (we haven’t quite worked that one out either), and walls that you can run face-first if you’re at just the wrong altitude. Just beyond the walls of the base lies the new and improved Zaxxon itself; if you survive that encounter, you begin again. (Sega, 1987)

Memories: With so many major Japanese game makers committed to the Famicom and NES, the Sega Master System didn’t have quite the impressive array of arcade titles in its library. But one thing it could have that everyone else couldn’t was Sega’s own in-house games and updates thereof - hence, this updated, almost-first-person remake of the groundbreaking Zaxxon. (Read more about this game…)

Zaxxon 3-D review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Zaxxon 3-D is filed under the categories: Vertical Scrolling, Z, Sega Master System, home video games only, ...at home, Sega, D-Pad, Shooting At Enemies, 2 Buttons, 3 quarters (3 stars), 1987, Game System

Xevious

XeviousThe Game: As the commander of a sleek Solvalou fighter, you’re deep into enemy territory, shooting their disc-shaped fighters out of the sky, bombing ground installations and artillery nests, bombing tanks, and trying to destroy the See the videomothership. As you progress further behind enemy lines, heavier aircraft and more versatile and deadly ground-based defenses become the norm. Also look out for tumbling airborne mirrors - they’re impervious to your fire, but you’re toast if you fly right into them. (Atari, 1984; released circa 1987)

Memories: Y’know, the more games I get for my trusty little 7800 - admittedly a recent acquisition in my gallery of classic consoles - the more I’m convinced that the Tramiel regime at Atari did the video game indsutry (and the consumers and players) a vast disservice by mothballing the 7800 and then not unveiling it until the NES had dominated the landscape. (Read more about this game…)

Xevious review written by Earl Green / review, photographs and video presentations are © by Earl Green and by theLogbook.com and may not be reproduced without permission. Contact us for reprint permission or licensing information on theLogBook.com original material. Xevious is filed under the categories: X, Vertical Scrolling, home video games only, ...at home, Atari, 1987, Shooting At Enemies, Joystick, 1 Button, 5 quarters (5 stars), Atari 7800

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