The Game: An oversized gorilla kidnaps Mario’s girlfriend and hauls her up to the top of a building which is presumably under construction. You are Mario, dodging Donkey Kong’s never-ending hail of rolling barrels and “foxfires” in your 
attempt to climb to the top of the building and topple Donkey Kong. You can actually do this a number of times, and then the game begins again with the aforementioned girlfriend in captivity once more. (Nintendo, 1986)
Memories: Once upon a time, Donkey Kong for the ColecoVision was the Donkey Kong experience to beat: short of going to the arcade, it didn’t get any better than that. But Coleco had only negotiated the console rights to the game, and nearly lost that contract when they goofed and showed a version of the game for their ill-fated Adam computer at a 1983 Consumer Electronics Show - though the home computer rights had been granted to Atari. In just two years’ time, none of that would matter - the crash came and went, Coleco exited the home computer and video game businesses, a seriously weakened Atari refocused its efforts on computer hardware, and Nintendo had its own video game console on the US market. (Read more about this game…)