The Game: Introducing the ultimate in home security systems: a huge fire-breathing dragon. No keypads or extra power sources necessary! The amazing new dragon will repel any looters from the castle he’s guarding by belching unpredictable barrages of fire across the castle drawbridge. And even if an intrepid looter does gain access to the castle, the dragon will fend off the unwelcome visitor’s attempts to grab the castle’s treasure with an endless hail of fireballs, toasting the looter on contact. If the looter should happen to grab all the treasure – which is highly, highly unlikely due to the rugged design of the dragon – an escape hatch will appear and he’s free to try his luck from the drawbridge again. But it’s very unlikely that any looter will survive a second attempt…which is actually rather unfortunate, since you’re the treasure hunter in this game. (Imagic, 1982)
Memories: An addictive little number, this Dragonfire. Granted, the Intellivision version of this game looks fancier – well, compared to the 2600 cartridge, almost every other version of Dragonfire has a little more audiovisual flair. But what most of those systems lack is the each of the control scheme for this version of the game. As fast and furious as Dragonfire is, it needs the quick response of a good 2600 controller.
Dragonfire is a fun little game that moves fast enough to discourage rookie treasure-snatchers. Take my advice – keep going back until you get the hang of it, because it’s a hoot. The steep learning curve is really my only gripe with this game.