Star Trek: Of Gods And Men - music by Justin R. Durban

Soundtracks, S, Star Trek, Other, 2007 - reviewed on April 28, 2008 by Earl

Star Trek: Of Gods And MenReleased free by the composer as a downloadable online demo, this is basically the complete score from the first act of the three-installment semi-pro fan film Star Trek: Of Gods And Men. Composer Justin R. Durban has an extensive resume that includes film and video game work, and so, like many of the stars of Gods, he’s no newcomer to the business.

In terms of how Gods stacks up to other Star Treks musically, perhaps the best comparison I can draw - though I’m not saying they sound a lot alike - is Star Trek VI: dark, subdued music in an orchetral vein, with occasional choral textures and gutturally percussive moments of action. It’s not really like anything else in the Star Trek musical canon, but then neither is the movie it accompanies.

The musical intrigue and darkness pile up quickly in the opening scenes that depict a low-level Starfleet member’s death at the hands of a mysterious visitor. Things lighten up a bit for the visit to the museum ship Enterprise, but when the story’s timeline is altered and we wind up in something like the Mirror Universe a la the Klingon Empire, things turn dark and stay that way. The percussion and rumbling low brass aren’t a million miles away from the music the accompanied the Klingons in several Star Trek movies, though that theme isn’t quoted at all - we’re talking similar instrumentation and stylistic choices.

Everything sounds convincingly orchestral, and the choral vocals pass muster as well. If anything strikes me as something that even comes close to a weak point here, it’s that the music often drops back to a low drone, which is great for dialogue, but a drone is a drone. I’m the kind of guy who’d like the composer to keep something going in the background, and let the sound mixers worry about how much sonic space the music and the dialogue are occupying, but Gods’ director (Voyager star Tim Russ) and producers may have had different ideas during spotting, in which case the 3 out of 4composer’s just following instructions/suggestions.

It’s an interesting contrast to most other music you’d associate with Star Trek - even compared to other fan films. Then again, that seems to hold true for everything to do with Of Gods And Men, not just the music.

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  1. Main Titles - Act I (1:15)
  2. Data Clerk’s Demise (1:47)
  3. Uhura’s Log (1:31)
  4. Home Again (4:11)
  5. Charlie’s Revenge (1:28)
  6. Capturing The Fox (3:26)
  7. The Needs Of The Many (2:59)
  8. The Calm Before The Storm (2:57)
  9. Approaching The Planet (1:58)
  10. Vulcan’s Last Gleaming (1:58)
  11. End Credits - Act I (2:30)

Released by: Edgen Music
Release date: 2007
Total running time: 26:00

Star Trek: Intrepid - music by David Beukes

Soundtracks, S, Star Trek, Other, 2007 - reviewed on April 21, 2008 by Earl

Star Trek: Intrepid - Heavy Lies The CrownStar Trek: Intrepid is a fan-made Star Trek spinoff, set in the post-Voyager 24th century and shot entirely in Scotland, which certainly gives it - quite literally - a unique voice. It also has a unique musical voice, with an original score for the pilot episode, Heavy Lies The Crown, by David Beukes - a score which doesn’t use one note of any established Star Trek themes, and it’s a half-hour of good music at that.

With everything from the death of the ship’s original captain, to big space battles, to moments of whimsy, to political intrigue, Intrepid would’ve forced anyone who was doing the music to run the gauntlet and prove themselves worthy. David Beukes passes the test with flying colors with music that would’ve done an actual televised Star Trek episode proud. The big fights are exciting, there’s some quiet menace going on as the plot thickens, the humorous scenes are well-done with an economy of plucked strings and woodwind samples, and there’s a kind of sweeping, panoramic, noble sound that’s almost a prerequisite if you’re going to put the words “Star Trek” on the cover.

One thing I do have to say about the Intrepid score is that Beukes knows how to get the biggest bang out of whatever sample library he’s using. With the fan-made Trek productions, it’s almost a given that your music is going to be done on synths, with samples, or a combination of the two, but in this case, there are very few places where I hear anything that instantly earmarks something as “not orchestral.” There are things you can do with samples - adding room reverb, etc. - that make them sound a bit more real, and the composer seems to have that technique down pat here. Tracks such as “Navar On The Bridge”, “You’re Making Fun Of Me” and “Conference” sound, for all intents and purposes, like he’s got real musicians and instruments miked up in the studio.

Two tracks that really mystify me a bit are “Battlestations” and “Garth’s Gambit”; they’re basically the same thing, only “Battlestations” has dialogue from the show included. I normally scream “argh!” at dialogue on a soundtrack album - even a free one! - but since the music is repeated without dialogue in the next track, I’ll let this one off the hook. I just thought it was a slightly odd choice to include a dialogue version at all, but thankfully the “clean” version is available too.

3 out of 4Overall, the Star Trek: Intrepid pilot score is a real treat for the ears (and at just the right price, too!). It manages to sound “big” in all the right places while being its own animal; there’s nothing here that sounds overly influenced by previous music under the Star Trek banner, aside from a sweeping orchestral sound. Composer David Beukes has, according to his blog, landed a real live composing/arranging/producing gig at a professional recording studio, and listening to this, I can see why. Here’s hoping he’s still got time to venture into the final frontier now and again in the future.

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  1. Theme From Intrepid (1:22)
  2. Introduction (1:16)
  3. Captain Talath (2:07)
  4. Conflict / You Can Live With It (1:58)
  5. Brothers (1:35)
  6. Power Down (0:17)
  7. Conference (2:17)
  8. You’re Making Fun Of Me (0:54)
  9. Heroics (2:42)
  10. Wrong Again (0:22)
  11. Sealed Orders (0:43)
  12. Duty (1:58)
  13. Five To Beam Down (0:33)
  14. Chiron IV (0:58)
  15. Navar On The Bridge (1:27)
  16. Battlestations (2:13)
  17. Garth’s Gambit (2:22)
  18. Victory (0:37)
  19. Consideration (1:04)
  20. Intrepid Theme End Credits (1:16)
  21. Intrepid Trailer Theme (1:35)

Released by: David Beukes
Release date: 2007
Total running time: 29:36

Universe At War: Earth Assault - music by Frank Klepacki

Soundtracks, Video Game / Computer Game, U, 2008 - reviewed on April 14, 2008 by Earl

Universe At War: Earth AssaultThe latest real-time strategy PC gaming experience from Petroglyph Games is also the latest epic soundtrack from veteran game composer Frank Klepacki, and while I’ll admit I haven’t had a chance to check out Universe At War itself (something strange happens to my urges to blow stuff up when I have to bottle-feed a baby every few hours), the music alone makes me want to.

Which may be a big part of the reason why the game’s entire soundtrack - three CDs’ worth clocking in at over two hours - is available free online. As with many of the previous games scored by Klepacki, there are several factions with whom players can ally themselves, and each faction has its own robust selection of music, ranging from raging action to more menacingly low-key music while building up resources for the next attack (or the next last-ditch defense). And as with many of his past projects, the music for each playable side kicks butt in its own way.

The Hierarchy music is the sort of thing that Command & Conquer Players will remember well - crunchy guitars, percussion that doesn’t take prisoners, and driving beats aplenty. If that’s what you’re coming for, you won’t go home disappointed. The selection of music for the Novus faction is more electronica-driven, with a mysterious sound. There’s still plenty of distorted guitar in here, but the emphasis is on more obviously synthetic instruments and motifs. The dreamy “Technical Data” and the aggressive “Zap” are highlights here.

But by far the real meat and potatoes of the Universe At War score is the Masari music, which includes the game’s opening theme and end credits. The Masari tracks are blow-the-walls-down, theatrical orchestral-operatic epics - while listening to “Divine Intervention”, I was thinking “someone hurry up and make a great kick-ass action movie to go with this great kick-ass music.” This stuff knocks it out of the park repeatedly, and reinforces my total bewilderment as to how the man has managed to dodge a major movie assignment. Sooner or later, that’s gotta catch up with him. The end credits suite, combining elements from all three factions’ themes with a thundering techno beat layered in for good measure, makes me want to jump up out of my seat and empty a clip of ammo into something - it’s some of the best action music I’ve heard in years. (And I’m not prone to wanting to get up and fire away, so that should tell you something!)

4 out of 4It’s hard to go wrong with some free music, and for the sheer quantity of tracks that you get for a little bit of download time here, you’re almost certain to find something you like. Since this is a free download in support of a commercially available product, it’s only fair to recommend that you support the composer and developer by buying Universe At War: Earth Assault in theLogBook.com Store if you’re so inclined.

FREE DOWNLOAD

    Hierarchy

  1. Damage King (3:43)
  2. Doom of the Aliens (3:26)
  3. On Edge (2:20)
  4. Anticipating (2:41)
  5. Slithering (3:09)
  6. Schematic (1:45)
  7. Mechanical Brain (3:53)
  8. Strangers Attack (3:22)
  9. Impending Doom (2:58)
  10. Prepare For Oblivion (3:09)
  11. Surrounding (5:00)
  12. Haunt (3:55)
    Novus

  1. Modern Design (3:53)
  2. Act On Invasion (3:19)
  3. Electrode (4:04)
  4. Calculations (2:23)
  5. Bass Case (3:43)
  6. Moving Forces (3:05)
  7. Technical Data (3:30)
  8. Roots (3:38)
  9. Hit And Run (3:05)
  10. Fog Of War (3:44)
  11. Composite (3:23)
  12. Resources (3:08)
  13. Zap (2:41)
    Masari

  1. Divine Intervention (theme for Universe At War) (3:26)
  2. Reanimation (3:35)
  3. Surveying The Land (2:34)
  4. Resurfaced (3:00)
  5. Mind In Motion (2:28)
  6. Display Of Power (2:41)
  7. Disturbance (3:48)
  8. Dark Intrusion (2:52)
  9. The Gathering (3:53)
  10. Ancient Presence (3:06)
  11. Masari Suite (Suspended, Architecture, Masari Victory) (3:45)
  12. Credits: Universe At War Remix Suite (3:40)

Released by: Petroglyph Games / Frank Klepacki
Release date: 2008
Total running time: 121:45

Star Trek: Odyssey - music by Dexter Craig

Soundtracks, S, Star Trek, Other, 2007 - reviewed on April 7, 2008 by Earl

Star Trek: Odyssey - IliadJust as I was mightily impressed with the debut installment of the Star Trek fan series Odyssey (see that review here), I was also impressed with its music - and lo and behold, San Francisco-based composer/multimedia producer Dexter Craig has made it available for free. I find myself missing the sound of the final frontier from time to time, and the Odyssey soundtrack hits the spot nicely.

Though it’s synthesized, the music from Iliad is done in an orchestral vein, and nothing here is written in such a way that an orchestra couldn’t theoretically play it. About half a year ago, I reviewed Dennis McCarthy’s CD release of the music from the 1997 CD-ROM game Star Trek: Borg, and I commented on the quality of the synth-orchestral elements available at that time; the music from Odyssey is at least on the same level from a technical standpoint.

Musically, Odyssey is graced with a stately, noble main theme that can best be described as not a million miles away from the Star Trek: Voyager theme - not stunningly similar, but there’s a definite resemblance in terms of feel. The Odyssey motif permeates the entire score, and unlike the Voyager theme, it’s designed to play well in major or minor keys. As the ship’s fate gradually becomes more dire, so too does its music - it’s all done quite cleverly. One lengthy cue, “The Attack Begins”, clocks in at just under ten minutes and puts the theme through quite a few permutations, as well as adding percussion that’s both contemporary and feels a little “ancient” at the same time. “I’m In Command!” builds on that cue’s momentum and begins throwing dark choral textures into the mix. For music that was made for an amateur film, it’s not shabby at all.

The story’s lighter moments are played well too. “Ro And Aster Get Lucky” accompanies a humorous/romantic scene with a piece that eventually breaks out into a tango. At the opposite end of the scale, the music for the scenes on the Archein homeworld and that race’s ships is dark and brooding without going overboard.

4 out of 4Overall, it’s well worth a listen, and quite a commendable effort. There are a few places where the music’s synthetic nature is obvious, but as with the rest of Star Trek: Odyssey, this is a project done without millions of dollars, for the sheer love of it. In that context, it’s good stuff and well worth the download time.

FREE DOWNLOAD

  1. Overture (0:14)
  2. Archeina (1:08)
  3. Odyssey Theme Opening Titles (1:16)
  4. Locations; Archeina To DS12 (0:45)
  5. The Briefing And In Quarters (1:45)
  6. General Morigu And Seram (0:28)
  7. We Need A Little Luck (0:39)
  8. Majan Gets Bitchy (1:36)
  9. Ro And Aster Get Lucky (1:37)
  10. Coming Up On Odyssey (0:40)
  11. Engineering And The Ceremony (0;58)
  12. Departures (2:53)
  13. I’m Dying, I Have A Headache (0:35)
  14. Doc Vaughan And The Romulan (2:28)
  15. The Attack Begins (9:10)
  16. I’m In Command! (2:58)
  17. The Conference Room (3:08)
  18. T’lorra Gets Bitchy (0:35)
  19. Stadi’s Mistake (0:41)
  20. Personal Log (2:01)
  21. End Titles (1:04)

Released by: DexFX.com
Release date: 2007
Total running time: 36:38

One final note, a sidebar to the above review: as I write this review of the Odyssey soundtrack, which was released free of charge, I’ve also been gathering other Star Trek fan films’ soundtracks to review - and I’ve been watching a controversy kick up around another fan-made series, Star Trek: New Voyages/Phase II, which disturbs me deeply, as it involves dancing around wording regarding whether or not the film project is making any money (if Paramount is to continue to quietly turn a blind eye to the project, it can’t make so much as a red cent). I have noticed - and I’m not going to drop names here - that there are a few composers who are charging for the music they’ve composed for these projects. I understand that sample libraries and the software and gear used to make music with them do not come cheap, but while I’m not going to try to tell them what to do, I would suggest that these composers - by flying in the face of the rest of the project of which their music is a part and trying to make a buck - may be recouping their money at the cost of putting the non-profit projects giving them exposure at risk. As an occasional amateur composer myself, I can tell you that the whole reason to attach oneself to a project such as a non-profit or student film - for which one isn’t being paid - is to gain valuable exposure, possibly including exposure to producers who will pay you to work on commercial projects. As such, I will not be reviewing any “paid downloads” of music from otherwise non-profit fan films. I’ll be happy to support the composers by giving them additional exposure through my reviews, but only if their music selections are, like the films themselves, free. - EG

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