In 1999, I invested in the first new musical gear I’d gotten in years, including a new drum machine and a better mixer, and immediately launched into a few soudntrackish pieces. Falling back onto some familiar JCC material, I experimented a bit, trying to approximate the “blaster beam” sound that drenched the soundtrack of the first Star Trek movie, and for my money (i.e. none) didn’t do too bad. So of course I played that over a weird, urgently-needs-a-metronome hip-hop shuffle. Other music emerged, along with a concept that had no script and no real planning behind it: what if Jump Cut City was relaunched cold with a completely new cast, with the first order of business being to find the lost crew of the U.S.S. Win-a-Prize? And the only connecting tissue between the original episodes and the new would be Burchuss, found adrift in a life pod, trying to lead the new guys to Hukka and Buh. They embark on a surprisingly dangerous rescue mission, find the “old crew” and set them free from whatever predicament they’ve gotten themselves into, and the baton is then passed to the new cast – who, of course, take off with Burchuss in tow.

That’s as thought-out as the sequel was. It’s actually a good revival idea, truth be told. Here’s the music for it.

Where’s The Win-a-Prize?

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Theme from Jump Cut City

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This is a jazzy, busy version of the Burchuss theme. Which is, let’s face it, what the JCC theme should be.


Intro Scene #1 – Drums

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Intro Scene #1 – No Drums

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A version with the messy, chaotic drumming mixed out completely. I like it better already.


Intro Scene #2

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Burchuss Search

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Uncovering The Evidence

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I don’t recall what evidence there was to be uncovered, but this is about the time I first started messing with MTV Music Generator on the Playstation, so be ready for the “holy crap, it suddenly sounds good!” gearshift here.


Frenetic

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More Music Generator.


Big Fight

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More Music Generator, and presumably more of a kick-ass action sequence than had ever been tried before on JCC. With whale song in the background. 😆 I seem to recall the idea that this would start out as “source music” – background music that the characters can hear, such as from a band or a jukebox – and would then conveniently go nuts when the action kicked in.


Intro Scene #3

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Dangerous Woman

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At some point I mentioned the JCC revival/reboot plans to Rob, who had a bizarre idea for a character simply called Dangerous Woman. To be honest, I don’t remember much more than that. This super-disco-fied track later became part of the Phosphor Dot Fossils DVD soundtrack, but this is the original version.


Short Dangerous Woman

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A shorter take on the Dangerous Woman theme.