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Battleship

Two fleets of four warships conduct long-distance naval warfare, randomly firing
torpedoes (and occasionally some higher-powered ordnance) at each other, guessing at
the positions of their targets. Whoever sinks the entire opposing fleet first is
the victor.
(Hasbro Interactive, 1999)

This game will always have a special place in my heart. Imagine, if you
will, my new bride and I, laying in bed on our honeymoon, glistening candlelight
reflected in our link cable, trying to blow up each other's fleets in a
two-player death match. Most couples wait a while before they try to shred each
other viciously. But this is one of those advances they talk about with modern
technology.
Needless to say, with its simple game play - and the fact that it doesn't
require a whole lot in the way of graphics - the Game Boy version of
Battleship is a real hoot. Some new innovations spruce things up a bit:
you can use a limited number of sonar pings to sniff out the enemy (very useful
when looking for that pesky little submarine that only takes up a single space
on the grid), and you can also use a very limited number of MIRV missiles which
will impact two, three or five squares on the grid simultaneously.
The catch? Playing solo against the machine is fine, but the game's AI is
flaky at times. Remember, when you played Battleship against a real
person - back when the game was about pegs and holes - and your opponent struck
one part of one of your ships? Why, they probably flew into a vicious volley of
shots at every square around that one hit, until they figured out where the ship
had to be, and then you were a goner. The computer doesn't do that - it might
strike one square of your ship, and then it will lazily waltz around, trying to
find the rest of the ship, but hey - no hurry! In the meantime, you have plenty
of opportunities to wipe out the computer's fleet mercilessly. There are times
when the solo game presents zero challenge.
But if you have a friend to play with? Heh...that's where the beauty of this
game lies, just as it always has. Enjoy!

Rating:
Four quarters - a couple of minor irritants, but mostly a compelling and
addictive game.
Reviewed by Earl Green
theLogBook.com editor/webmaster


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