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Paperboy / Rampage

Deliver newspapers and maximum damage in Paperboy and
Rampage, two Midway arcade classics ported to the Game Boy
Advance by DSI Games.
(DSI Games/Atari, 2006)

In both Paperboy and Rampage, you can break glass. I had
to think a long time to come with something these two games have in
common, and other than both currently being owned by Midway, that's all
I could come up with. Despite the unlikely pairing, both games were fun
in the arcade and remain fun on the Game Boy Advance.
In Paperboy, players must guide a bike-peddling newspaper
delivery boy through what can only be described as the world's most
dangerous neighborhood. If the inattentive drivers and open manholes
weren't bad enough, this particular street has roving lawnmowers, rabid
dogs and a full roster of characters and obstacles that would send most
newspaper boys straight to the unemployment line. Your goal is to pick
up bundles of newspapers and throw them into the mailboxes of your
subscribers. Miss a house and they'll drop your services; hit all of
them, and you'll pick up new customers. The game ends when you loose
all your Paperboys, lose all your subscribers, or make it through all
seven days without dying.
One of the most challenging things about playing Paperboy was
that due to the game's isometric presentation, the area where your
Paperboy resides is actually a small corner of the screen. This problem
is multiplied on the Gameboy Advance's small screen. The small play area
means problems will present themselves quickly and often, testing your
reflexes constantly. The original game's controls (which were included
on a real pair of bicycle handlebars) ported over nicely to the GBA; A
pedals, B brakes, and either trigger button tosses newspapers. Many of
the game's speech samples made it to the conversion, and the original
music, while simplified, is also there. The game's only major annoyance
is that your bicycle constantly drifts to the right, making "going
straight" a constant battle.
Rampage, in contrast, is much simpler. After choosing the
mutant of your choice (King Kong, Godzilla, or the Wolf Man), the goal
of Rampage is to simply tear stuff up. Smash buildings, bash
cars, and eat anyone who gets in your way. Each mutant has a stamina
meter that goes down as your take damage; lose all your stamina and
it's goodnight, Gracie.
This version of Rampage has been watered down slightly.
Kicking has been removed from your monster's repertoire, while
punching and jumping have been retained. Destroying the buildings
seems to be easier in this port, although that may be intentional as
the original arcade game allowed three players to team up against
cities. As with Paperboy, some of the sound effects and
graphics have been watered down, but there's so much going on in
Rampage that it doesn't take away from the overall experience.

Rating:
Four quarters -
the games aren't arcade perfect translations but
they're loyal in spirit and don't have any major annoyances.
Reviewed by Rob O'Hara
theLogBook.com Staff Writer


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