WarGames

Movies, U-Z, Drama - reviewed on Monday, July 22, 2002 by Earl Green

WarGamesOrder this DVDAn 80s favorite that convinced many a kid with an Apple II that hacking was not only cool, but the chicks dug it, WarGames may also have the distinction of being Matthew Broderick’s finest hour (well, it sure as hell wasn’t Godzilla). Broderick fits the role of a proto-Wesley Crusher-esque, well-intentioned geek perfectly, and Ally Sheedy also gets a good outing with this one.

The DVD isn’t thick with features, but what features it has are good ones. The animated menus - built on footage of the film’s vision of the NORAD tracking room - are nifty. The big feature here is the audio WarGamescommentary with director John Badham and the movie’s writers, Lawrence Lasker and Walter Parkes. I always like having the screenwriters along for the commentary - they not only explain the various permutations the plot went through before it ever hit a soundstage, but the reasons why it changed. (Now, a director can do that too, but the writers tend to be a little more straightforward about it - none of this “Oh, I had to change it because the writers had no realistic concept of the budget” crap.)

If there’s one thing I would’ve loved to see on this DVD, it would’ve been an isolated score track. Arthur Rubenstein’s music for WarGames, which has never seen commercial release, is both perfectly pitched for the movie’s subject matter and satirical at the same time, with some amusing WarGamesmock-Russian battle hymns thrown into the mix. (The score has been released as part of a composer promo CD which included other music by Rubenstein, and frankly, it was the highlight of that 2-CD set, which also included the unused version of the end credit music complete with lyrics.)

Other than that, it’s a nicely packaged release of a favorite flick of mine, and while there are few earth-shattering revelations in the commentary, it does offer some insights into why things were sequenced the way they were, the characters’ story arcs, and why there were actually very few actual computers on the NORAD set (!).

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