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The only thing I can think of is that cassettes hold more music than a CD (120 minutes vs. 80 minutes), and that most modern tape decks will automatically “flip” the side when it reaches the end for seamless playback. That, and they’re somewhat smaller than a CD. The only time I had cassettes was for that weird couple of years when an album was released on vinyl/cassette but never made it to CD.
When is the minidisc revolution going to occur?
Misread the topic and thought it said that Buzz Aldrin was evacuated from his “South Park visit.” Dammit, Kenny!October 4, 2016 at 4:09 pm in reply to: Namco arcade cabinets for your six-inch action figures #9589
I’d love to see the Midway Pac-Man and Galaga cabinets.
Hallmark put out a series of Christmas ornaments based on arcade games. The first two years they released Pac-Man and Galaga…and then they stopped. However, they are the same size as these and play music and sound effects from the game.
Here’s an article with pictures written by someone familiar…
Has it really been 10 years ago? Good gravy.
I don’t let the Poopsmith nears it!
Speaking of things from 10 years ago…
REMEMBER THE U. S. S. FRANKLIN
Michael “V.C. Andrews” Crichton
And what does it mean for Rifftrax, when 2/3rds of your principal members have signed on to the revival of the thing you were trying to emulate in the first place?July 20, 2016 at 7:31 pm in reply to: The first arcade game to generate color graphics was… #9027
Figured it was going to be this:
@Steve W wrote:
Pretty much any action game on a touchscreen leaves me at a loss as to how to play it. I need physical controls with nice clicky buttons and a good D-pad.
I’m exactly the same way. I picked up one of these and it works great.
A lot more shows on that list that have debuted in the past 2-3 years than I thought there would be.
They should have asked the actual band The Rolling Stones what their favorite sci-fi shows are. I bet Mick Jagger is still an “Adam Adamant Lives!” fan.
I hear Harlan Coben’s available to write something.
And it may just be me messing around with C64 emulators on the PSP, but trying to duplicate a computer’s functionality on a hand-held device never seems to pan out.
Some games work better with the format than others. Static screens really pop out (Mega Man, Dr. Mario) versus those that have constant scrolling (Contra, Castlevania). Makes me wonder what it would look like on a VR system like the Samsung Gear.
Also from the “out of left field in theory but actually works in practice” file was the NES emulator that converted all graphics into ASCII characters. It only ran in native DOS, however.