Getting my friends into World of Warcraft is a nightmare
This 14-year-old MMO is doing itself no favors trying to attract new players.
MMOs are massive, intimidating games. You would think they want to do everything in their power to hook new players, but as I have discovered, World of Warcraft seems infuriatingly indifferent about its first impression. With a free trial that showcases its most tedious aspects, an abstract value proposition, and a painfully steep buy-in cost, World of Warcraft is a nightmare to get my friends into.